Archive for the ‘MiniLD #30’ Category
Some of you might still remember the last years Ludum Dare gift exchange 2010. It was awesome. So this year we totally make another gift exchange for you all.
What’s it all about?
Well a couple of ludum darers subscribe to the gift exchange. Then everyone gets one person for match-up to send him or her a gift for christmas. Most likely that will be a person overseas, so it is even more fun because you get a gift from a different continent.
So yeah, it’s pretty easy, gather around 50$, buy a gift and send it out to the person you will be assigned to. Remember that shipping will cost around 25$ so you will have 25$ for buying a nice local present that is typical for your area.
Of course you could still add more if you like. I for one added a lot of small stuff to the present like local magazines, some local cookies and a free coffee coupon for a local bar.
How to participate?
Just subscribe yourself in this form and follow the instructions in the mail.
Further information will come in the subscription mail. Be prepared to go shopping and be ready to send out a package until 30th November. Oh and needless to say, everyone who participates will get a gift himself by another darer from another continent.
So yeah, subscribe and have fun.
So my graphic novel thing is done. I can’t brain right now but I will say that the method I chose to do my scripting in is horrible. I’ll probably redo it in the next few days.
In case of freezes please let me know.
There will be a more comprehensive post-mortem soon. Meanwhile:
Well, I didn’t know if I could do it, but I did! And I feel great! This really has improved on my experience in programming because I found out I know I can do greater than I expected. My game is called S.S. Unpredictable and here’s the link to the entry! http://www.ludumdare.com/compo/minild-30/?action=preview&uid=5287
Well I made a game for the mini-compo. It’s pretty short but I was able to learn a lot. I now think I’ve finally mastered the coding of a basic platform engine so I rule this attempt a success, though I probably won’t win but y’know, it was a lot of fun! Anyway, go play Micro. Thanks
Finally, We finished our game and uploaded it to Kongregate!
We are only fourteen years old and for the first time on a programming competition we are pretty proud from our game!(Yay)
Here is our entry: http://www.ludumdare.com/compo/minild-30/?action=preview&uid=5971
Finally finished my game and my first mini LD. I thought I’d never finish it after a few retries(due to my noob skills in programming) but here it is:
The Adaptor a platformer in which the player has to adapt with changing controls,wrong step may cost you your life(well not really). Enjoy!
And it took us only a day!
Go play Adapt!
Here’s a spoilerish trailer for the curious ones:
edit: odd, it says the theme is togetherness. wasn’t it adaptation? :S
I became unhappy with my work for day one and scrapped it (it was boring). So with a day to spare I’m taking the quick, easy, and dirty way out and doing interactive fiction( isn’t meant as an insult to graphic novel makers).
I’ve had my mind on making a graphic novel engine for a while and so I took the chance to make one now. I doubt sounds will make it in since I still have to think of and make a game using said engine slash framework slash whatever.
After a good sleep we are going to do some little tweaks to the game and then we will submit it!
– Implement Kongregate API (Highscores)
Add a bakground
– Add some music
– Create instructions page
Create an about page (dont forget me on the credits)
– Eat something
– FInally submit the game!
For our (we are essentially two people) first MiniLD we are trying something simple.
You are a kind of flexible Tetris piece. That means you can change your form and your colors. Killing enemies is simple, just look excatly like them (color and form) and touch them. Triggering the switches for the doors works the same way. Touch all the switches with the corresponding color. Sounds easy but it can be extremely difficult.
Gameplay is almost done now. We are now working on map loading, titlescreen, sounds and we need to make some levels.
Going back to work now. Greetings,