October Challenge 2014
Ends in:
Sat, 01 Nov 2014 00:12:00 UTC

Coming Soon:
Ludum Dare 31
December 5th-8th, 2014
Sat, 06 Dec 2014 01:00:00 UTC

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

Ludum Dare 31:

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Ludum Dare 15

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Archive for the ‘LD #15 – Caverns – 2009’ Category

Cavern Greed Timelapse

Posted by
Monday, August 31st, 2009 12:09 am

1 shot every 15 seconds, encoded at 24fps. In HD!

Participation! and Library!

Posted by
Friday, August 28th, 2009 1:13 pm

So, I’ll be participating this weekend, and I’ll be using a new library/framework I’ve been working on during the summer called dokidoki. It’s a collection of lua modules which provide utilities useful for game development, and some native C modules which interface with glfw, opengl, portaudio, etc. The idea is that you have a binary which runs init.lua in the current directory, which implements the game.

Source code for the binary parts

Compiled version for linux x86 (includes the lua parts of dokidoki)

Some examples (copy them into the binary directory and rename any of them to init.lua):

The windows binary isn’t ready to release yet, but I’ll be working on that sometime this weekend (or more likely Monday).

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