About Sophie Houlden (twitter: @S0phieH)

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Ludum Dare 35
 
Ludum Dare 30
 
Ludum Dare 26
 
Ludum Dare 25 Warmup
 
MiniLD #34
 
MiniLD 32
 
Ludum Dare 22
 
Ludum Dare 22 Warmup
 
Ludum Dare 21
 
Ludum Dare 19
 
October Challenge 2010
 
Ludum Dare 18
 
Ludum Dare 17
 
Ludum Dare 16
 
MiniLD 14
 
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Sophie Houlden's Trophies

Archive for the ‘LD #15 – Caverns – 2009’ Category

Timelapse of Cavern0048

Posted by (twitter: @S0phieH)
Sunday, August 30th, 2009 8:31 pm

LD15_final_screen02

It was a long and tiring journey, but I made a game, you can watch me do it if you want:

anyhoo, I need sleep now, hopefully tommorow I’ll have time to play a large chunck of the entries :)

Almost there ^_^;

Posted by (twitter: @S0phieH)
Sunday, August 30th, 2009 3:10 pm

I think I have everything in there I need to now (including a second trick). I just want tohave a go at redoing the character and fixing up the UI a little before I call it ‘finished’

backflip alongside lava at really fast mph... how did I even come up with this?

backflip alongside lava at really fast mph... how did I even come up with this?

playable after the link:

(more…)

Cooler combos

Posted by (twitter: @S0phieH)
Sunday, August 30th, 2009 9:01 am

its not much bit its actually been the biggest headache so far this LD =/

hopefully the game will be done soon and I can add more ticks and rejigger the player art.

hopefully the game will be done soon and I can add more ticks and rejigger the player art.

playable after the link:

(more…)

Combos, Lava!

Posted by (twitter: @S0phieH)
Sunday, August 30th, 2009 5:20 am

Combos are working, though there is still only the 1 ‘trick’, you can add to your combo by doing air jumps, and getting *really* close to lava (best to try when in slowmo).

Lava in games is always cool right?

Lava in games is always cool right?

playable after the link:

(more…)

Light and Sound

Posted by (twitter: @S0phieH)
Sunday, August 30th, 2009 12:39 am

Morning LDers,  added board sounds, the begginings of a combo system, and I’m playing around with lighting so my lava pieces will look cool hopefully.

I've run out of onomatopoeia to type here, thats the real reason I added sound in this build =p

I've run out of onomatopoeia to type here, thats the real reason I added sound in this build =p

playable after the link:

(more…)

Tricks, Slowmo, Cameras, Jumping

Posted by (twitter: @S0phieH)
Saturday, August 29th, 2009 4:54 pm

All these things have been added/improved!

Zoooom!

Zoooom!

Playable after the link:

(more…)

Character get!

Posted by (twitter: @S0phieH)
Saturday, August 29th, 2009 12:25 pm
Whoosh!

Whoosh!

the character is really a rough for now, especially what animations are there. also I improved collisions a little.

anyhoo, playable after the link:

(more…)

Jumping, collisions… RAMPS!

Posted by (twitter: @S0phieH)
Saturday, August 29th, 2009 8:29 am
Jumping

Wheeeeeeeeeeeeeee!

once again, view this whole post to play.

(more…)

Hoverboards!

Posted by (twitter: @S0phieH)
Saturday, August 29th, 2009 5:34 am

I always wanted to make a game with them.

First hoverboard

First hoverboard

playable if you click read more:

(more…)

Caverns eh?

Posted by (twitter: @S0phieH)
Saturday, August 29th, 2009 3:53 am

Well I just got started, hit up the more to see what I have running in unity :)

(more…)

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