About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 9 days, 15 hours, 8 minutes, 5 seconds
  • October Ends: in 10 days, 15 hours, 20 minutes, 5 seconds
  • Ludum Dare 31 begins: in 45 days, 16 hours, 8 minutes, 5 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    About Draknek (twitter: @draknek)

    My name is Alan Hazelden and I make games. You can see more of them at my website Draknek.org.


    Ludum Dare 30
    Ludum Dare 29
    Ludum Dare 28
    Ludum Dare 25
    Ludum Dare 23
    Ludum Dare 22
    Ludum Dare 21
    Ludum Dare 20
    MiniLD 24
    Ludum Dare 19
    Ludum Dare 18
    Ludum Dare 17
    Ludum Dare 16
    Ludum Dare 15

    Draknek's Trophies

    Archive for the ‘LD #15 – Caverns – 2009’ Category

    “F = ma” timelapse

    Posted by (twitter: @draknek)
    Monday, August 31st, 2009 12:41 pm

    Viewable here:

    All done

    Posted by (twitter: @draknek)
    Sunday, August 30th, 2009 8:48 pm


    And that’s that. It ended up… not as polished as it could have been. As is always the way. I would have liked to have got a variety of weapons and some different aliens in there. As it is, I threw in the smaller enemies literally at the last minute so I don’t really know how difficult it is.

    Play in browser here.

    New name, new cave

    Posted by (twitter: @draknek)
    Sunday, August 30th, 2009 9:13 am


    Working title is now “F equals ma”.

    I wasn’t too happy with the square cave that I had going before, so I’ve replaced it with a randomly generated cave system. Now I just need some reason to explore.

    Play in browser here.

    End of the first day

    Posted by (twitter: @draknek)
    Saturday, August 29th, 2009 4:55 pm

    Spaceman Jimmy has been stranded inside an asteroid! He is quickly discovering how inconvenient zero gravity is.

    Shoot the aliens before they hug you to death! (Disclaimer: death may not actually occur.)

    Play in browser here.

    My cave is very square at the moment. I want to implement some cool per-pixel collision detection on the cave walls, but Box2D won’t let me do that and I’m not going to let myself reimplement a physics engine.

    Making a start

    Posted by (twitter: @draknek)
    Saturday, August 29th, 2009 2:22 am

    Just got up; have a vague idea.

    Tentative title: “Space Caves”

    Going to use Flash, probably with a Box2D library.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]