About demize

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demize's Trophies

Clearly An Evil Key Award
Awarded by Hamumu
on August 23, 2008

Ratings

OveFunInnThePolGraAudHumTecFooJouTim
1212111
23121212
22122213
121321111131
22211222
33333334
2212232
2224232
33232333
2
111111111
221212111
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12111111
3421331344
3232222
35454412
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2.052.391.722.221.832.17-1.331.89-2.50-

Entar says ...

A bit too simple, but still kinda fun.

Tenoch says ...

Not extremely original nor nicely related to the theme, but still enjoyable.

Endurion says ...

Very simplistic. Try adding more diversity, different enemy types.

greencow says ...

Colors made my eyes dilate.

PsySal says ...

Feels sort of basic. Not bad for a first attempt, keep at it! Good job learning flash in a day though, this isn't a bad sort of thing to create when you're learning a new programming language.

nilsf says ...

Trippy graphics :)
Quite basic and sometimes it seems to throw impossible to avoid block combinations at me.

noonat says ...

Dodging games are always fun, but (as nilsf says) the block combinations quickly became impossible to dodge.

LoneStranger says ...

Not enough variation once the game got going. I found that I got in some situations where I was forced to lose a life, but it was based on randomness and less on any kind of lack of skill that got me in that situation.

HybridMind says ...

Seems way too often the possible paths are just not there which really makes it not too fun for me. The pulsing gradients are hypnotic though so points for that. I think I never got higher than like 20-30 points before all options where closed to me and booooom.

EDIT: nice first flash attempt anyway.. hadn't realized that.

Archive for the ‘LD #14 – Advancing Wall of Doom – 2009’ Category

My game

Posted by
Saturday, April 18th, 2009 4:25 pm

I used Senocular’s KeyObject Class for the key presses, FYI.

Game with or without sources? (EDIT: Or in a page, with it the right size, etc?)

Rather simple game, just use the up and down arrow keys to move, and avoid the rectangles that are coming for you. You have 5 lives. You are the circle. The game gets rather hard pretty quickly too, so post your scores! You get one point for each ‘wall’ you sucessfully avoid.

My game has changed again

Posted by
Saturday, April 18th, 2009 7:17 am

Now it’s going to be using Flash CS3 for everything. I just hope that I can learn Flash and make a game in the next day or so, all while listening to Pennywise :P.

EDIT: I thought I posted another post, so ignore the title.

And my workspace

Posted by
Friday, April 17th, 2009 1:58 pm

http://img.photobucket.com/albums/v476/julianmh/ld14workspace.jpg

Filled with crap, it’s my desk. The CDs by my Laptop are, from lrft to right, Guns N’ Roses: Use Your Illusion II, Pennywise: About Time, and Pennywise: Full Circle. The Pennywise are there because I’m seeing The Offspring in Toronto with Pennywise opening.

Well, I’m hoping to get something done….

Posted by
Friday, April 17th, 2009 1:49 pm

So, I didn’t get anything done last time. I’m hoping to this time, if I can think of something for the theme that hasn’t been announced yet :P. I’ll be making a really simple game with Torque Game Builder, so that I can learn to use it. But, I probably won’t get something done with that, and be forced to make a really quick game with something else.

Planned tools:

  • TGB for making the game
  • Paint.NET for graphics
  • That’s all!

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