About greencow

Took part in Ludum Dare 4 and 6, without completing a game in time.
Submitted a games for Ludum Dare 10, 12, 13, 14, 15 and miniLD 6.
Made games for Global Game Jam 2009-2012.
Lead organizer UCSC GGJ 2013, West coast regional organizer GGJ 2014.
Graduated UC Santa Cruz BS game design summa cum laude and MS computer science in the Expressive Intelligence Studio.
Hobbies not (generally) involving a computer: mountain biking, yoga, philosophy, education, dancing.
C++, Allegro, GameMaker, flxl, opengl, fltk, PushButton

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flashkick says ...

Great game, I like how the enemies before the wall of doom prepared the player for what to expect in the wall, though I was a little caught off guard at the end :)

X-0ut says ...

A shmup fused with quick math questions.. who would have guessed :)
Interesting fusion.

The explosion sound effect made me chuckle too :)

Crashed on exit and wouldnt close. Had to ctrl/alt/delete

mjau says ...

Oh god, math.

Surprisingly fun though ;). Also, the walls of doom in this game really instill that feeling of, well, doom. Worthy of their name, they are.

Frimkron says ...

I feel educated!

muku says ...

This has charm. I love how this could pass for one of those shareware games around when I was a kid, both graphically and gameplay-wise... The sound was cute too.

The math questions didn't do much for me as an adult, but I can really see a child being motivated by this to practice these simple calculations. An edutainment title! Good job.

Endurion says ...

I can't see the ship/player, it's only a black square in front of the stars. I still managed to beat a few equations.
Interesting idea.

5parrowhawk says ...

(1) I assume kitteh is after Earth's supply of cheezburgers. You lose points for failing to mention this. (well, not really, you just don't get as many points as you would otherwise)

(2) I thought that laser kitteh wanted you to input -8 at first... Would have found it more interesting if he gave you (e.g.) 6 math problems in a row, and if you fail to solve one he shoots lasers at you.

(3) I guess for some people, math really is doom.

I actually felt motivated to finish this one. Nice going! The audio is cute too. (Only... player ship is xbox hueg. all that's missing is the big green x.)

PsySal says ...

Haha, lazer kitteh! Fun game, I beat lazer kitteh in 3 tries. Satisfying, however it's a mix of math and typing not just math... Maybe the game would work better if you could more easily use the number pad, hmm... Like if you had the up/down controlled with keys on the LH of the keyboard. Nevermind, 'twas fun!

ondrew says ...

Educational fun!

badlydrawnrod says ...

This has to be my favourite so far. It made me laugh, particularly the sound effects. Plus it's good for my ancient brain to do a bit of maths once in a while. /me stumbles off into the distance reminiscing about log tables.

NiallM says ...

What a great idea! I really liked this one - I never would have thought that doing maths under pressure could be fun...

Covenant says ...

Honestly, I think this was a quite brilliant game... :) Thought the idea was awesome!

noonat says ...

Auugghh how am I so bad at simple math :(

Funny idea, haha. The music was hilarious.

hamburger says ...

hehehehe. You should sell this to the Learning Company. I love the sound effects. :)

HybridMind says ...

This actually has a lot of really cool mechanics that it makes me think of outside of the whole math wrapper. It is really neat concept to ponder 'targeted weapons' or almost 'filtered weapons' and the fact that in later levels there is inherent 'hit points' in the fact that certain equations will require various multiple combos of shots to destroy. It tickles the good mechanic loving area of my brain.

The game kept me quite entertained which I wasn't expecting. The music and noises were humorous enough as well. Nice job making a fun math game. :)

Archive for the ‘LD #14 – Advancing Wall of Doom – 2009’ Category

Timeline

Posted by
Wednesday, May 6th, 2009 6:42 pm

I started making this timeline a few hours into LD14. I have imagined a program which would produce something similar, although I enjoyed the open ended prototyping and creative potential of doing it with pencil and paper.

timeline

issues with python

Posted by
Tuesday, May 5th, 2009 8:51 pm

ok so i’ve noticed the games with the least number of votes are python games that i haven’t been able to run because of some weird python error. i would imagine others have similar issues or perhaps don’t have python installed at all. i’ve just read something interesting, uninstalling old versions of python and reinstalling can help with issues. we’ll see how it goes..

wow it worked! i can finally run python games. one less stumbling block between me and games =]

python 2.6.2: http://www.python.org/download/releases/2.6.2/

pygame 1.8.1: http://www.pygame.org/download.shtml

LD14 – advancing wall of math final

Posted by
Sunday, April 19th, 2009 6:59 pm

Here we go!

Had to do a last minute downsample of the sound to make the zip small enough to upload =P

Posted to: http://www.originowl.com/Home/advancing-wall-of-math

Download: http://www.originowl.com/Home/advancing-wall-of-math/LD14-greencow-awom.zip

screenshot:

LD14 Advancing

Posted by
Saturday, April 18th, 2009 3:25 am

Ok, so I’ve got a solid 8 hours in. 4:20am now so I’m pretty tired, going to get some sleep after this.

The game I’m making is Advancing Wall of Math and it’s set in outer space! Hmm, didn’t I do a math game before?

Well, this one is going to be of the shmup style, but you’ll be shooting numbers into ships to complete math problems. Here’s an advancing wall of doom if you consider 1+3=doom.

LD14 Hi

Posted by
Thursday, April 16th, 2009 6:12 pm

Hiya everyone =]

I’m about ready to make a game. I just updated my msvc blank project and allegro toolkit at the site where I’m publishing my games: www.originowl.com.

School has kept me very busy, 5 more weeks of math and english and piano and then I’m moving to UC Santa Cruz to do game design. Living on campus in the forest making games all the time, yeah I think I can handle that.

Good luck and love to everyone!

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