Post mortem, thoughts on things, etc. This post is mostly just going to be me rambling about my game, and this particular Ludum Dare. Basically, I didn’t really like the theme. Sure, it’s not a bad theme, really, but I couldn’t think of anything original to do. My ideas pretty much went from “Climb the Tower” to “Tower Defense” to “Build a Tower”, and back. Honestly, both styles of games would be pretty cliche, and I didn’t really want to do that. I figured there’d be plenty of other games with these basic rules, and I was right. That said, there were plenty of awesome and inventive games made too, and games that took these ideas and turned them on their head. Congratulations to everyone who submitted a fully fleshed out game, and good job to those who worked all weekend. I am not one of those people. (Rest of this, plus solution to level 3 after the more.. link
The M.C. Escher Award For "Logical" Maze Design
Awarded by Hamumu
on August 22, 2008
The Insane IRC QuestMaster Award
Awarded by edwardoka
on August 18, 2008
The D&D IRC of Awesomeness Award
Awarded by keeyai
on August 18, 2008
The It\'s A Trap Award
Awarded by edwardoka
on August 11, 2008
The Phattest Rhyme Award
Awarded by SteelGolem
on April 24, 2008
Endurion says ...
Well, you did provide a screenshot after all :)
Edge says ...
I draw a map of level 3, but it made no sense to me...? Anyway got though by trying out all choices.
Notch says ...
God, level 3 was confusing. Heh.
matrin says ...
Love the humor.
edwardoka says ...
Hooray for PHP mazes!
I thought that level 3 was one of those loops that you play through until you realise it\'s a hoax...
nilsf says ...
I managed to find two endings. It was quite funny to read but not much fun to play.
Codexus says ...
Multiple choice game, mmmm
Morre says ...
Pretty fun, although gets a bit annoying at times :)
After first attempt:
Can it actually be completed? If so, I'm stuck on floor three.
Second attempt, after talking to the author:
Yes, it can be completed. I was close :)
No graphics or sound, naturally.
Hamumu says ...
As text adventures go, it wasn't much of an adventure... more of a book where you click "Next Page" a lot. I mean, there were a few choices, but not many! Until level 3, of course, where I randomly clicked for ten minutes until I hit the stairs up. Seemed remarkably silly how it would just keep closing off everything behind you. Especially in the secret passage, where for no reason at all, you always only had the option to go forward.
Now I wish I had done a PHP text adventure though. Would've been fun to make.
jolle says ...
I'm an owl. Yay?
Second try... Random option selection maze completion for the win.
Deepflame says ...
Wrestle level 3.
Interesting approach. :)
DrPetter says ...
Power to the text adventures!
pansapiens says ...
Entertaining, quite humorous, particularly for fans of interactive fiction.
Archive for the ‘LD #12 – The Tower – 2008’ Category
Well, I finished with about 3 hours left, meaning I made the game in about 3 hours. However, it’s not much of a game, and it’s somewhat unconventional for LD, since it’s a web based choose your own adventure. A screenshot would be pointless because of this. Sorry everyone who demands a screenshot.
The game itself can be found here. I have included the source code, as well as the backend tool used to create the content here, so you too can make your own adventures. An important note, though, is that you’ll have to have a webserver with MySQL, and PEAR::DB installed. Additionally, the tool is NOT secure, and should NOT be used on a live server. As always, use at your own risk.
About an hour and a half in, and I’ve got the engine working, and am now creating content for my game. I’ve got a lovely ‘map editor’ working, which took more time than the engine. The title will probably be “Enter the Tower”
With about 6 hours left, I decided to make a game. A simple game, a game that will likely not win. But hey, hopefully it’ll be fun to play.