About Wiering

Entries

Wiering's Trophies

Most Elaborate Character Art
Awarded by GBGames
on August 11, 2008
Worlds Finest Juice Award
Awarded by PoV
on August 10, 2008

Ratings

OveFunInnThePolGraAudHumTecFooJouTim
33133431334
21132322
4344444344
113522213
3313343235
4424343344
321233323
432444223
3214333345
3332343334
3414342254
2213334334
3314332233
45545554
21133422233
43254443
3323444434
31342121244
33233332355
3222222124
3313343334
33344333
332343312
3315432343
33122324
211344433
4413344455
3.002.671.773.373.193.442.921.432.733.523.95-

SethR says ...

That is Qix my friend! Nicely done. I'm counting the seconds until some adult site steals your code learns how to replace the BG pics.

triorph says ...

good game, whats the objective though? ALso it took me a while to realise you're supposed to makeboxes out of it, so i kept getting hit by the ball and dying.

jlnr says ...

Definitely technically solid, but a bit uninspired by the theme - hope to see a more experimental entry of the same quality next time :)

Bonus points for seeing the outside world in your food photos!

pekuja says ...

Yeah, it's Qix. Fun game, although I think this version might be a little too easy because you can make boxes of any size unlike in Qix where you need to make whole lines. The music seems to not loop at all, it stops pretty quickly. Was that intentional? Graphics are pretty.

Hamumu says ...

Yep, it's Qix. No innovation points for blatantly cloning! And Pekuja, you do make arbitrary boxes in Qix - it's Jezzball where you make lines. I love Qix! I was frustrated with how slow you moved in this one... it's not that it was too slow relative to the ball, I wish both were about 3x as fast (well, maybe 2x for the ball, I did die a LOT). That could be technical, I don't know how fast it was supposed to run. I missed the old speed button in Qix.

dgriff says ...

Good and complete, but not very interesting. The way I entertained myself with it was to try to box in the bouncing balls so I could capture the rest of the area in peace.

HybridMind says ...

I also used a strategy similar to dgriff to draw boxes in peace.. ;) Well, I liked Qix in the 80s and that concept still holds. Liked your photos. Wish the music looped better.

drZool says ...

Too slow for my taste. Nice gfx though.

keeyai says ...

Hmmm. "A minimalist game shouldn’t really need instructions, but.." lol.

philhassey says ...

Yeah, faster would be way better. Yay for haxe.

Dathgale says ...

Much too slow to be challenging; it's an endurance version of Qix. Technically, I can't find any problems with it, and the background image mechanic is creative.

phren says ...

A great idea and it's quite fun to play. A bit slow to my tastes, though. Good job on the music. Would've been a really enjoyable game if the tempo was a bit faster.

pansapiens says ...

Far too slow on my otherwise capable system for a simple Flash game. Textures were very nice. Qix has been done many times before, but really needs a revival ... speed it up a little so I can play this one during my 'lunchbreak' at work :)

mjau says ...

This being a Qix clone I know it's is supposed to be more fun than I experienced, but it's not. It's just too slow.

Nice symphony though.. putting that in the game might have given some humor points =]

jolle says ...

Afraid it plays too slow to be enjoyable. Otherwise it looks good and seems nice. Never played original Qix, so wouldn't have known it was a direct clone until I read some comments. I'm doomed to give you low innovation points now, I'm afraid. Music was nice while it lasted. Could be a solid game with some improvements.

robot_guy says ...

Hey, Qix! Loved that game. I swear that there was a bonus for splitting the two bad guys though.

DrPetter says ...

I think everything has been said already. You move much too slow, gets tiresome very quickly. I used to play a clone of this on my Amiga 10-or-so years ago called Bally (3?). That one had adjustable game speed, and if it was cranked up somewhat it would be pretty frantic. I tried making one of my own at some point but failed with the fill algorithm since I couldn't figure out how to decide which side of the line to fill. I should try again.
Presentation in this one is pretty nice, but with the same speed problems as the gameplay - you get rather sedated by the drowsy music and slow transitions at restart.

Archive for the ‘LD #11 – Minimalist – 2008’ Category

Web game

Posted by
Sunday, April 20th, 2008 6:19 pm

I just uploaded my game so it can be played directly from your browser:

Play

EDIT: A minimalist game shouldn’t really need instructions, but (in case it isn’t clear what to do) the objective of the game is to clear the (minimalist) photos by surrounding areas, which you can do by drawing lines with the arrow keys. Don’t let the green balls touch the line you are drawing, also don’t touch it yourself. Once you have cleared 75% of the photo, you win the level. You have unlimited lives.

screenshot4.jpg
screenshot5.jpg

(see my earlier post for the zip with source code)

Final entry

Posted by
Sunday, April 20th, 2008 5:58 pm

Here is my final entry: download (start Game.html to play).

I managed to add some (minimal) music to the game during the last 15 minutes before the deadline!

screenshot3.jpg

Starting to become playable…

Posted by
Sunday, April 20th, 2008 1:50 pm

My flash game is now starting to become a bit playable. I spent way too long on a recursive algorithm to fill up the areas that turned out to be very very slow, but now I use a kind of floodfill instead. The goal of the game is to surround areas so that a picture appears. Now it still needs some enemies.

screenshot2.jpg

I’m back

Posted by
Sunday, April 20th, 2008 9:41 am

I’m back from the concert, we played Beethoven’s well known 5th symphony (I made a little recording of the opening with my Zoom H2).

When I came home, I had supper right away. Now there is a little more than 8 hours remaining, so I have to start working hard!

rep3.jpg

food6.jpg

First screenshot

Posted by
Sunday, April 20th, 2008 1:58 am

Last night I was able to spend about six hours on my game. This time I want to make a Flash game, so everyone can run it directly in their browsers. I’m programming it in haXe:

screenshot1.jpg

It’s going slowly, since I haven’t used haXe for quite a while.

This morning I had breakfast and went to the neighborhood fair which is held every year here. In half an hour I have to leave for a concert in Wageningen. I hope to still be able to make some kind of playable game when I’m back.

food5.jpg

fair2.jpg

Time to start working…

Posted by
Saturday, April 19th, 2008 10:38 am

I’m just back from a rehearsal day with an orchestra, we played Brahms, Mendelssohn, Schumann and Mahler. I made recordings, but this isn’t minimal music so it’s not really usable. People brought their own sandwiches and later we ordered chinese.

Now I can start working on my game…

rep1.jpg

food21.jpg

rep2.jpg

food3.jpg

food4.jpg

Good luck everyone!

Posted by
Friday, April 18th, 2008 9:40 pm

Just woke up and saw that the theme is “minimalist”. I’ll start with some coffee and breakfast, then I’m off to a rehearsal day with the Nijmegen university orchestra, so I’ll have plenty of time to think before I start tonight.

food1.jpg

My desk

Posted by
Friday, April 18th, 2008 2:18 pm

This time, I’m also going to send in photos of food and a time lapse video. I may as well concentrate on these categories, since I probably won’t have enough time to write a decent game. Anyway, here is a photo of my desk.

desk.jpg

Not much time, again!

Posted by
Monday, April 14th, 2008 1:33 pm

Somehow, the timing of these LD competitions is always bad for me (except for LD #6 so far). On Saturday I have a rehearsal day with an orchestra and on Sunday there is this yearly neighborhood fair (or whatever that’s called) and then I have a concert with a different orchestra. I still do plan to participate, I’ll probably have about 8 hours and perhaps some more if I can stay awake long enough.

Maybe some day we can also have date voting (like we have theme voting).

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