Archive for the ‘LD #10.5 – Unexpected/Surprise – 2008’ Category

My First MiniLD70

Posted by
Tuesday, September 20th, 2016 8:41 am

Search Treasur In The Cave My Entry For This MiniLD70 ,This Game Is Intended For All People Of Any Age , You Can Play This Game On Windows Or Linux And Also On Android.The Aim Of This Game Is To Discover The Treasure,Follow The Arrows Drawing On the wall To Direct You To The Aim…ENJOY!!! Thanks all.

My Page For Game : http://ludumdare.com/compo/minild-70/?action=preview&uid=111717

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My Page For Game : http://ludumdare.com/compo/minild-70/?action=preview&uid=111717

Bug Fixed

Posted by
Wednesday, August 31st, 2016 6:47 pm

One Two Three Three

 

My Video Youtube : https://youtu.be/CMtDbBE52i0

In This Video you Find The Link To Download This Game And The Video Gameplay..

 

Thanks All…

My First Ludum Dare Compo

Posted by
Monday, August 29th, 2016 9:43 am

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The Game Is Intended For All People . You Can Play This Game On Windows Or Linux Or Android…

For Your Comments And Points : http://feedback.ld.intricati.com/?event=ludum-dare-36&uid=111717

Download Link : http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=111717

 

Thanks All..

I want to share something with you guys and get your feedback. Feel free to agree or disagree. But before I continue, I just want to say that I’ve participated in 8 Ludum Dares so far, and they’re what I look forward to, I love them. Ok, now I’ll give my little spiel.

After making your game in the 48/72 Hour Time Limit, we get to check out and Rate other people’s games. When rating somebody’s game, we are allowed to give them x out of 5 stars in 8 different Categories. These Categories include: Innovation, Fun, Theme, Graphics, Audio, Humor, Mood, and most importantly, Overall. I’m going to talk more about the Overall category in a minute. Let me just talk about something else first:

As many of you may have noticed, probably for a while now, your results don’t seem very honest. The results you get may seem surprising, this could be in a bad way, or in a good way. You’re either pretty disappointed, or you’re really happy. This is because you didn’t get a ton of votes (i.e.: ~20-70 votes, which is what a lot of people end up getting). Think about it, there were about 2,800 other games out there. Do you think that with 50 votes out of the 2,800 entries you’ll get a really honest evaluation? You shouldn’t, because unfortunately, that’s not the case.

If 5 people rate your game and they all give you a 5 on Fun, the average would be a 5/5. If 10 people rate your game and 8 of them give you a 5 on Fun, and the other 2 give you a 4, the average would be a 4.8/5. Now the game with an average of 5/5 is ranked higher than the game with an average of 4.8/5. But the game with an average of 4.8/5 should be ranked higher because it had similar scores, and more people played it. Now I’m pretty sure that in the end the game’s categories aren’t ranked based on just the amount of stars given but still, I just wanted to give you something to think about. The rankings aren’t all that honest. I noticed that many of the Top Ranked games only had about ~30-70 votes. You’ll see that the games that got the most votes weren’t up there in the Top 100. But they did, however, have more real honest evaluations, while the others with ~30-70 votes were just lucky enough to get a handful of good ratings which therefore gave them higher rankings. The Top 100 are great games, no doubt, but are they the best out of the 2,800? We don’t really know for sure.

Ok, now I’m going to talk about this Overall category. The site says that your game is ranked overall based on your Overall category ratings. Do you think that we should be allowed to rate the Overall category? The Overall category should be based on the other categories rounded up. The site should give us the Overall Rating, not us. Here’s just one reason why: I’ve seen many people give a game great ratings, like 4-5 stars on every category, and then they would give the Overall category a 3. Umm… What? Shouldn’t you base the Overall category on the other categories? If you gave all the other categories 5 stars, then why would you give the Overall category 4 stars? The Average Overall Rating would be a 5, so give it a 5. But since people don’t always do that, let the Robots do the math and give us the Overall Rating, not the Humans.

I’m not entirely sure how Mike (Founder of Ludum Dare; Support him on Patreon!) can make the evaluations more honest because you can’t just have 2,800 people play all 2,800 games, that’s just ridiculous. But it’s just something to think about.

Give me your thoughts in the comments please.

Thanks for listening!

LD10.5 portem, LD11 bikingni

Posted by
Monday, March 31st, 2008 7:44 am

Hiya =] well I didn’t really post anything here for LD10.5 although I was working on something. The theme was kittensweird/unexpected/surprise, and for that I came up with a cat&mouse game where you would play as a kitty stalking mice using line of sight and keeping quiet. There would also be a movable cheese to bait the mouse. I set out to make the game in a side view with 3 axis of movement, which is far too many axii for a .5 compo =/ To save time I was drawing sprites by hand and taking photos of rooms to use as backgrounds, but putting 3 dimensional objects to do line of sight with was a daunting task, it would need a level editor and would be better presented in 3d at that point, too much for one weekend. Oh yeah, and I was fighting off the sickness. pwnd. Here’s as far as I got:

Also, I won’t be doing the LD11. I’m going to be racing my mountain bike on the cross country course at the sea otter classic in monterey, ca. My laptop bike mount is a little heavy for racing joo know?

Nitro Butts!

Posted by
Saturday, March 1st, 2008 3:31 pm

Some more project additions on my shiny new site. New design really makes adding stuff a lot more convenient compared to what I had before. Actually one of the updates is a project entry on that very system; SPCMS (the morbid can have fun looking through some source code on that one)

Mainly though, I finally got around to releasing Nitro Butts – an old game from 2005 that me and my brother made out of oldschool boredom. It’s actually quite a bit of fun and you can even do co-op if you have a gamepad and additional human around.

Black Box

Posted by
Monday, February 25th, 2008 2:07 am

So, I’ve got something to submit (finally)! Not as polished as I’d like, but it’s pretty fun. It’s similar to asteroids, except instead of falling apart helplessly the asteroids fight back. Give it a try! WASD to move, IJKL to shoot.

Source (Install mzscheme and run it with “mzscheme -u black-box.ss”. libSDL, libSDL_image, and libSDL_mixer are required.)

Windows Binary (All libraries included.)

2008-02-25-044057_1024x768_scrot.png2008-02-25-044134_1024x768_scrot.png

Cubetendo

Posted by (twitter: @kamjau)
Sunday, February 24th, 2008 8:57 pm

Bit of a late entry for me, but oh well, here it is anyway:

Cubetendo

Download: cubetendo.zip (Updated with trivial fix for ATI cards)

Windows exe and source code included (compiles in Linux). Requires OpenGL 2.0. If it crashes, try running it from a console (updated the zip with a bat file that does this).

LD 10.5 – Kittay

Posted by (twitter: @fydo)
Sunday, February 24th, 2008 7:08 pm

Howdy!

Here is my entry. It’s basically a cross between robotfindskitten and a generic platformer.

kittay screen 1kittay screen 2

DOWNLOAD: http://kittay.ca/kittay-fydo-LD105.zip (1.0 mb)

Written in C, uses OpenGL. Didn’t have time to make a linux binary, sorry team.

I’m planning on doing a post-compo version, with bugfixes and better level graphics. Also, I’ll incorporate the other 3 mini-songs that I recorded, too. 😉

Enjoy!

EDIT: Note that I’ve created a launchpad project for kittay. So you can file bugs there! Yay!

Experimental Madness!!!

Posted by (twitter: @philhassey)
Sunday, February 24th, 2008 6:47 pm

Hey, so here it is. I managed to learn the basics of OpenGL and integrated with tinypy for a basic gamelett. I totally cheated by recycling one of my old games for the logic in this one. Which, I guess is cool, because I was able to get all that code working with tinypy. It uncovered a couple bugs which I fixed. Anyway, on with the game:

Download the goods – click on “main.exe” to run.
linux folks check out svn://www.imitationpickles.org/ld105/trunk ; python build.py

ld105-philshot.png

DONE!

Posted by (twitter: @S0phieH)
Sunday, February 24th, 2008 5:58 pm

Ok, I decided to call it ‘ULTIMATE VENGANCE POWER 4: THE LEMON OF JUSTICE, and as a result spent an hour making the title ^_^

anyhoo, instructions are in the game.

the .exe:
ULTIMATE_VENGANCE_POWER_4.zip

the .fla(source):
UVP4_source.fla

An entry this is not, I think…

Posted by
Sunday, February 24th, 2008 5:52 pm

Considered doing something for the compo, but kept getting into other stuff (fun stuff, important stuff, interesting stuff) so time ended up running out. I decided to make a mockup screenshot instead, of something weird that could have been. Maybe. Anyway, behold:

ld105mockup.gif

Oh, I also happened to make an asteroids game during the compo… didn’t mean to do that, but technically I guess it could have been an entry. Not quite weird or unexpected perhaps, but at least it’s asteroids.  Windows-only.

asteroids.gif

http://www.cyd.liu.se/~tompe573/asteroids.zip

Now where’s the Inquisition game? Me want play!!!

Completed ‘Exotic Inventory’

Posted by
Sunday, February 24th, 2008 4:22 pm

I’ve finally finished and it is actually a completed game (unlike normal where it’s missing a few vital things such as game play or sounds). It’s a python / pygame / pyOpenGL game but I haven’t managed to build a .exe version as there is some bizarreness with pyOpenGL and py2exe which it is far too late try and fix.

Exotic Inventor

You can download it from http://www.patenall.org/temporary/LudumDare/ExoticInventory.zip, it was developed on Mac OS X but I’ve tested it on windows (while cursing py2exe out) and it appears to work

Notes:

Best method is to come along side a particle by looking at 90deg to you direction of travel and using shift + arrow keys. Then when you’re going at the same speed and are targeted on it shoot it several times.

To turn just use the arrows keys. If you hold shift you will accelerate in that direction so you can strafe. And oh yes, your shots have momentum and push you back when you fire.

Final 1970 Cutlass Extreme

Posted by
Sunday, February 24th, 2008 4:11 pm

Heh, so I still haven’t really found a point to the game, so for now you are a 1970 cutlass trying to collect cows before you get to the finish. If you hit a cat, you lose a cow, because hitting cats is bad! You can also launch off of ramps, which can either be good or bad, depending.

Download Linux/Source here –

Source Version

Download Windows py2exe here –

Windows Version

Final 1970 Cutlass Extreme 0.4

My final game for realz. Text based, turn based defense game.

Posted by
Sunday, February 24th, 2008 12:15 pm

This is the final version of my game. It’s probably, hard, cruel, unbalanced and difficult. It’s wierd and not just because it makes no sense to make a text based defense game like this.

The final file

Maze Of Ludicrosity

Posted by
Sunday, February 24th, 2008 12:03 pm

maze final

All done! Already filled with lots of user submissions. I can already tell that making sure submissions work right is going to be murder. But we shall see! It’s pretty awesome already, with multi-part puzzles made by different people.

Play now: http://hamumu.com/maze.php

It requires a Dumb Account to play, but those are free and the most fun thing in the world, so you would be a fool to pass that up.

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