Archive for the ‘LD #37’ Category

Alakajam! launches a month-long event

Posted by (twitter: @mkalamalami)
Tuesday, October 17th, 2017 7:31 am

 Last Friday started the 1st Kajam, a regular event inspired by MiniLDs. The main difference with MiniLDs is that Kajams are actually rated competitions, focused on learning a specific aspect of game development.

For this month, the topic is Game Juice! The goal is to make a small game with the best Game Juice (or Game Feel) as possible.

Schedule

  • Oct. 13th – Nov. 19th: The jam. You have around one month to work on your game and submit your entry! (see also the event rules)
  • Nov. 19th – Nov. 26th: The rating phase. For one week, all entrants will rate how juicy the other games are – and that’s it: no Overall, no Originality ratings, just Juiciness!
  • Nov. 26th: The definitive rankings of the most juicy games are announced :)

Resources

A list of videos and articles on game juice/game feel is available on the announcement post.

Bonus: 1st Alakajam results

(more…)

Pixel Artists, game devs, and 8-bit music artists needed!

Posted by
Sunday, October 15th, 2017 9:41 am

Hi! My name is Rosheebii, and I really want to make a game. I’ve got a story, and a million ideas in my head, but I need help! Contact me if you possess any aforementioned skills.

 

Email: rosheebii@gmail.com

YouTube: The Rosheebii

SoundCloud: The Rosheebii

Twitch: Rosheebii

Résonance

Saturday, October 14th, 2017 11:21 am

Originally a Mini Ld 67 game inspired from Sokoban, the early prototype has been revisited and turned into Résonance, a brand new game published on both PC and Android platforms.

I am looking back for feedback so I can improve this one as well as my future projects!

Résonance is a puzzle game where you have to lead a self-moving box toward the shiny goal, using the different elements standing in the level. Sound easy, right? So why not try it by yourself?

You can either download it for Android (click here)

Or PC (click here)

Or just try the demo in your browser (no hard mode, only the 20 first levels)

Résonance 620

 

Open Jam Starts This Friday Oct 6th!

Posted by
Tuesday, October 3rd, 2017 1:35 pm

openjam

Open Jam is a game jam with 🖤. At Open Jam, you build an open-source videogame over the weekend, rate other creators’ games, and compete for a chance to have your game featured at All Things Open, a premier open source conference. We wanted to host a jam that promotes open source games and game creation tools. That’s why we’re teaming up with Opensource.com to bring you Open Jam, a game jam dedicated to doing just that.

How is Open Jam Different?

There are other jams that require the game source to be submitted. What we wanted to do with Open Jam is promote not only open source games, but open source game creation tools as well. This jam encourages use of open source game engines, authoring tools, and platforms, and Creative Common assets, and to link those tools in your submission. Anything open source in your game creation process is encouraged! That is why we are hosted by opensource.com and winners games will be featured All Things Open conference. Open Jam is all about open games and open game development.

Join Open Jam –>

My Ludum Dare 39 game is out!

Posted by
Saturday, September 30th, 2017 2:11 pm

game
Ludum dare 39 was my first Compo and i made a little platformer called Zapper! I came back to it this month cleaned it up a better bigger version is up now on Kongregate, Check it out if you have a sec http://www.kongregate.com/games/LakeshoreGames/zapper

Abberbury’s news

Posted by
Tuesday, September 26th, 2017 5:26 am

And again, hello everybody!
Maybe, of those who participated in the jam in December 2016, remember our entry:

Info post
Entry

We did not abandon the project then and worked actively on it this whole year.
At the moment we have a ready-made foundation for the game, to which we add content.
Not without bugs, of course. )
We hope that by the first quarter of 2018 the game will be available in Steam.
Well, while you can check out this little teaser:

Thanks to everyone who left feedback on our project – you helped us to become better!

The 1st Alakajam! starts today

Posted by (twitter: @mkalamalami)
Friday, September 22nd, 2017 3:17 am

logo

We are just a few hours away from the 1st Alakajam, a new 48 hour long competition hosted on a dedicated website. This is your last chance to join the launch of this young but enthusiastic community! We’re planning for around 50 entries this week-end, which looks just about the right size to get to know each other, yet big enough for proper competition.

You can still help choose the final theme by ranking the theme top 10. See you there!

Update: The theme is ALCHEMY!

Capture

I want to join or make a group for making games

Posted by
Tuesday, September 19th, 2017 4:27 am

I have made 1 finished game before and am working on a couple other project but I have noticed I usually use free assets so it doesn’t really look original so I wanted to join a group or make a group.

Open Jam!

Posted by
Monday, September 18th, 2017 1:39 pm

Hi everybody, I’d like to let you know about a game jam I’m helping to organize.  This is the very first one, and we’re very excited to bring you…

open-jam-logo-520x292

Open Jam is a game jam with 🖤. At Open Jam, you build an open-source videogame over the weekend, rate other creators’ games, and compete for a chance to have your game featured at All Things Open, a premier open source conference. We wanted to host a jam that promotes open source games and game creation tools. That’s why we’re teaming up with Opensource.com to bring you Open Jam, a game jam dedicated to doing just that.

It’ll take place October 6-8.  All the details are on the Open Jam page.  Hope to see you there!

Friendly music competitions!

Posted by (twitter: @thedayturns)
Sunday, September 17th, 2017 11:15 pm

Hey guys! I’ve always been into music as well as game jams, so I decided to make a site like Ludum Dare but for songs! We have week long song writing competitions every other week, they’re really fun, and if you’re interested in getting better at making music, we’d love to have you join in!

Here’s the most recent compo: https://chipscompo.com/compo/18

We also have a pretty fun discord community and you should totally come chat!: https://discord.gg/JsWcBzD

(If you’re seeing this later, we do competitions at least once a week, so there will probably be a new one up on https://chipscompo.com :)

Flipsy Shapes free on iOS

Posted by (twitter: @flipsy)
Thursday, September 14th, 2017 5:19 pm

Flipsy Shapes title screen

I’ve finally published the post jam version of my LD35 entry Flipsy Shapes and put it up on the App Store for free with no ads. It’s a short arcade-style shape matching game with ten levels. If you were playing it right now instead of reading this you’d already be on Level 2. Enjoy.

Download on the App Store

Mini LD?

Posted by
Tuesday, September 12th, 2017 11:54 am

Hi I was just wondering if there was going to be a mini LD this month. Miss doing a game jam

Thanks in advance

 

I’m new to Ludum Dare. Just asking some questions here. ^,^

Posted by
Monday, September 11th, 2017 3:07 pm

Hi. A small newbie in here, I’ve read the Rules & Guide before posting this. I found some parts aren’t explained there, so I just want to ask some questions :

  • How does this whole Ludum Dare thing work? Am I required to livestream the whole to be approved that it’s the game I made (I can’t livestream) or just need to submit the game to the competition when the time comes and be judged after?
  • About the place for the game to be uploaded, is it for example, on itch.io / gamejolt ?
  • Is everyone, however new they are, permitted to join the competition?

Thanks before. :)

btw. my gamedev accounts :

  • adhiesc.itch.io (active)
  • gamejolt.com/@Adhiesc (old)

Nonsense at Nightfall – WIP

Posted by (twitter: @SiegfriedCroes)
Monday, September 11th, 2017 1:53 am

Hello everyone,

For a while now I’ve been reworking my first Ludum Dare entry called “Oh What a Night”, now called “Nonsense at Nightfall”.

I wanted to share my progress and how I improved the visuals. I’m quite happy with the result so far :)

I also made a FB page where I’ll be posting all about the game and any other project I’ll work on on the future. feel free to like/follow, it would mean a lot :)
Siegfried Croes on Facebook

Ludum Dare version:
Oh What A Night - Old

New version:
Nonsense at Nightfall - New

1st Alakajam: Theme submissions and voting are open!

Posted by (twitter: @mkalamalami)
Friday, September 8th, 2017 3:57 pm

logo

The new Alakajam! site, founded by Ludum Dare veterans is hosting its first competition on the 22-24 September week-end! Since it’s only two weeks from now, we have just launched the theme selection phase for the event. In a variant from Ludum Dare, people can simultaneously suggest theme ideas and rate them. Come & contribute your theme ideas!

Theme submission/voting page

index

Looking for a game / team to contribute some artwork or design to

Posted by
Tuesday, September 5th, 2017 9:48 am

I would love to join a team or group for a casual game  and contribute any way I can.  I guess I am mostly interested in doing some designs like for levels backgrounds / images / etc.  Below is a game I made years ago I built the entire thing and did all the artwork in the game besides any photographs and the south park neckbeard guy.  Anyway if anyone is interested I’d love to help!

Click to Play

 

Screenshots:
screen 1

screen 2

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