About MrPhil (twitter: @xMrPhil)

I make video slot games by day and indie games by night. I dream of one day making indie games full time, but it might take a while because I'm highly prone to procrastination.

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Archive for the ‘LD #24’ Category

The Wall

Posted by (twitter: @xMrPhil)
Sunday, August 26th, 2012 8:16 am
Sleep #2

Sleep #2 – I doubt I truly fell asleep in 0 minutes.

Breakfast #2

Breakfast #2 – Mini-Wheats and Iced Tea.

I’ve hit the wall.  I’ve got a bug I can’t figure out and too much to finish in order for the game to be playable.  Not sure how to change course and finish something playable.  It is very frustrating.  I don’t want to quit but I also don’t want to waste my time.



Dinner and More Progress

Posted by (twitter: @xMrPhil)
Saturday, August 25th, 2012 6:39 pm
Dinner #2

Dinner #2 – Curried Chicken Salad Sandwich, Chex Mix, Ice Tea and Chocolate Milk.

Screen shot #2

Screen shot #2

Lunch Update

Posted by (twitter: @xMrPhil)
Saturday, August 25th, 2012 1:36 pm

Pizza!Screenshot #1

Sleep #1 and Breakfast #1

Posted by (twitter: @xMrPhil)
Saturday, August 25th, 2012 7:36 am

Sleep #1

Breakfast #1BrainstormingBrainstormingBrainstormingBrainstorming

My closet office is more organized

Posted by (twitter: @xMrPhil)
Friday, August 24th, 2012 5:04 pm

Here’s my work station.  Comparing it to LD23 you will notice it is more organized now, but still a storage closet.

Storage Closet Desk


Posted by (twitter: @xMrPhil)
Friday, August 24th, 2012 3:10 pm

I’ve discovered the new and wonderful Futile framework.  Which will allow me to programmantically create a game in Unity3d without all the hassle.  So, even though it breaks the rule “do not use unfamiliar tools,” I’m going to use it instead of my SFML engine I’ve been working on.

Resistance Is Futile

Resistance Is Futile

Castles Needs Your Vote!

Posted by (twitter: @xMrPhil)
Friday, August 24th, 2012 11:02 am

Chevy Ray’s Codebase

Posted by (twitter: @xMrPhil)
Friday, August 24th, 2012 7:36 am

I took Chevy Ray‘s code that he released as part of his keynote for LD23 and put it up on github.  It is written for his FlashPunk engine.   I used it to make my LD23 entry Seeds of Destruction and it worked out really well for me.

PS Chevy if you happen to see this, I’ll happily transfer the repository to you.


Posted by (twitter: @xMrPhil)
Thursday, August 23rd, 2012 9:42 am

MrPhil Tries for Twelfth Ludum Dare!

Posted by (twitter: @xMrPhil)
Tuesday, August 21st, 2012 5:17 pm

Som you're telling me...
Here’s my C# and SFML code base: LD24. It’s a work in progress.

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