“What has been seen cannot be unseen”
Psychiatric Evaluation is finished now!
Well, we technically finished the game yesterday night, and we ironed out a few details today (during lunchtime at work).
It was a fun experience for all of us and we are proud of what we achieved. This was the first time we participated as a team on a project of this kind.
Although two of the members (Shadow, ilovepixel) had early experience with the ludumdare ride, there was a total newcomer this time around (so please, all welcome elmismopancho) which made things more interesting (and it looks like he is here to stay well, it’s only natural. It’s hard to quit LD once you try it).
It’s also our first time doing a collaborative process completely over internet. Thanks to SVN, Google (Mail, Chat, Docs), Dropbox and Skype we had no problems at all sharing information, discussing game design, and of course, developing the game itself.
We will write a post-mortem later, with a bit of the development/creative process, the good choices we made, our poor choices as well, the lessons we learnt, etc. For now we are happy to say that we are done. We made it!
We hope every other team and participant had a blast making his/her/their game (and we also hope you all managed to finish your entries) and we will probably be playing your games soon!
If you missed the link on top, you can find our game here. We would love to hear your comments/feedback!