Wow. This was my first Ludumdare and honestly my entry wasn’t that strong. But the feedback I received was very constructive! With the comments people gave I was able to pin point 3 really nasty bugs – an unthrottled frame timer on some gfx cards (no vsync support) that caused insta-death, a terrible collision detection bug, and a threading bug in the music player that caused random crashes during ogg file loading.
My quest to make a decent SmashTV for the PC continues thanks to the wonderful people here
It’s all OpenGL and C so I’m cross compiling to Linux and Mac when I get time.