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Ludum Dare 31 — Coming December 5th-8th 2014!

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    Archive for the ‘LD #23’ Category

    concentrate

    Posted by
    Monday, April 23rd, 2012 7:37 am

    ahhhhh…my mind is playing tricks on me again…

    instead of fixing bugs and implementing neccesary game logic i spent way to much time implementing new features

     

    at least i got my lightning engine to work:

    moving on

    Posted by
    Sunday, April 22nd, 2012 3:48 am

    finally more graphics ingame now…. more refinement ahead

     

    still missing graphics for enemies…

    enough of coding for today

    Posted by
    Saturday, April 21st, 2012 3:25 pm

    i had enough of coding for today…so i did my first animation for the game

     

    it turned out ok….considering that  i am not an artist

     

    so…. moving on

    Progress

    Posted by
    Saturday, April 21st, 2012 6:08 am

    progress…not much in the graphics department, but the functionality is slowly starting to work.. i leave the second day for graphic stuff and music

     

    new Screenshot

    and at least a mockup of my level select screen

    First Update and late i’m in post

    Posted by
    Friday, April 20th, 2012 11:43 pm

    Hello there,

    i will take part in the jam… but will still try to finish in 48hours.

    it took me a long time to find an idea for the theme tiny worlds.

    But now i have a little idea that i will try to flesh out a little more.

     

    First screenshot time


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