ahhhhh…my mind is playing tricks on me again…
instead of fixing bugs and implementing neccesary game logic i spent way to much time implementing new features
at least i got my lightning engine to work:
finally more graphics ingame now…. more refinement ahead
still missing graphics for enemies…
i had enough of coding for today…so i did my first animation for the game
it turned out ok….considering that i am not an artist
so…. moving on
progress…not much in the graphics department, but the functionality is slowly starting to work.. i leave the second day for graphic stuff and music
and at least a mockup of my level select screen
i will take part in the jam… but will still try to finish in 48hours.
it took me a long time to find an idea for the theme tiny worlds.
But now i have a little idea that i will try to flesh out a little more.
First screenshot time