Ludum Dare 31
December 5th-8th, 2014

October Challenge 2014
Ending Soon!

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

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Ludum Dare 27
 
Ludum Dare 24
 
Ludum Dare 23
 
Ludum Dare 22
 
Ludum Dare 21

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Archive for the ‘LD #23’ Category

concentrate

Posted by
Monday, April 23rd, 2012 7:37 am

ahhhhh…my mind is playing tricks on me again…

instead of fixing bugs and implementing neccesary game logic i spent way to much time implementing new features

 

at least i got my lightning engine to work:

moving on

Posted by
Sunday, April 22nd, 2012 3:48 am

finally more graphics ingame now…. more refinement ahead

 

still missing graphics for enemies…

enough of coding for today

Posted by
Saturday, April 21st, 2012 3:25 pm

i had enough of coding for today…so i did my first animation for the game

 

it turned out ok….considering that  i am not an artist

 

so…. moving on

Progress

Posted by
Saturday, April 21st, 2012 6:08 am

progress…not much in the graphics department, but the functionality is slowly starting to work.. i leave the second day for graphic stuff and music

 

new Screenshot

and at least a mockup of my level select screen

First Update and late i’m in post

Posted by
Friday, April 20th, 2012 11:43 pm

Hello there,

i will take part in the jam… but will still try to finish in 48hours.

it took me a long time to find an idea for the theme tiny worlds.

But now i have a little idea that i will try to flesh out a little more.

 

First screenshot time

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