About | Rules and Guide
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 14 hours, 37 minutes, 17 seconds
  • October Ends: in 8 days, 14 hours, 49 minutes, 17 seconds
  • Ludum Dare 31 begins: in 43 days, 15 hours, 37 minutes, 17 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    About ReddogStone


    Ludum Dare 30
    Ludum Dare 23

    ReddogStone's Trophies

    Archive for the ‘LD #23’ Category

    Final update

    Posted by
    Sunday, April 22nd, 2012 4:20 pm

    I finished! Well, not quite. Of course I’d like to spend another week completing this game. But all in all iit was a very enlightening experience. I’ll be sure to come back for more. Thanks everyone! I’m looking forward to playing all the games and even slightly more I’m looking forward to my bed :D

    Good night folks!

    Oh and a final screenshot:

    Welcome player interaction – Update #4

    Posted by
    Sunday, April 22nd, 2012 5:10 am

    Here I am on day 2. Has been a couple of hours now and I have some player interaction implemented.

    Still way to go… a lot of missing behaviors and graphics. I’m afraid there won’t be any time for balancing or proper polishing :(

    Day 1 ends – Update #3

    Posted by
    Saturday, April 21st, 2012 2:52 pm

    That’s it for me on the first day of the competition. It’s been very interesting. Nah, it’s been a BLAST ^^!

    Here’s my progress:

    – House for the islanders: check

    – Self-sustaining behavior without player intervention: check

    – Overhead display: check

    What’s missing: unfortunately the whole player interaction. Without the player’s intervention the islanders ┬ástroll around , grab food from the house when necessary and sleep when they are sleepy and breed 8).
    But they won’t gather food and won’t build new houses. That’s where the player comes in. Well, at least that’s the plan. Don’t ask me about the goal of the game, yet. Tomorrow will be a busy day. I’m looking forward to it.

    I created people – Update #2

    Posted by
    Saturday, April 21st, 2012 7:29 am

    Now I have populated my island. The guys and girls run around quite randomly right now, but the guys do hunt for girls occasionally :D

    I thought I’d also mention that the island is created randomly every time.

    3 hours in (update)

    Posted by
    Saturday, April 21st, 2012 5:01 am

    Well it’s been 3 hours now and I had to fight a strange problem with giant firefox memory consumption due to gradients…

    Here’s my island so far. I guess, I’m way to slow…

    My first entry

    Posted by
    Saturday, April 21st, 2012 1:06 am


    so I’ll be doing this for the first time. And, unfortunately, I won’t have the total of 48 hours. So we’ll see how it’ll turn out.

    The idea: A tiny island with tiny people. You have to guide them to do necessary work to survive.

    I’m gonna do it with JS, HTML5 maybe Kinetic.JS and maybe something for sound, I don’t know what, yet.

    Have fun everyone!

    All posts, images, and comments are owned by their creators.

    [cache: storing page]