October Challenge 2014
Ends in:
Sat, 01 Nov 2014 00:12:00 UTC

Coming Soon:
Ludum Dare 31
December 5th-8th, 2014
Sat, 06 Dec 2014 01:00:00 UTC

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

Ludum Dare 31:

Ludum Deals




MiniLD #XX

About nihilocrat (twitter: @nihilocrat)


Ludum Dare 27
Ludum Dare 25
Ludum Dare 23
Ludum Dare 17

nihilocrat's Trophies

Archive for the ‘LD #23’ Category

LudumDare game = new stack::tracer(); game.Play();

Posted by (twitter: @nihilocrat)
Sunday, April 22nd, 2012 11:06 am

stack::tracer() is complete!

I wish I had more time to figure out a good camera angle. It’s hard to figure out how you should construct bigger stacks and where you’ll end up landing. Thankfully, you have a dropshadow which goes down to the lowest stack level of the current level, so you’re not clueless.

You will probably want to turn down the volume, bfxr is kind of on the loud side and I didn’t really have time to tweak the sounds afterwards.

Tell me what you think about the concept!


Posted by (twitter: @nihilocrat)
Saturday, April 21st, 2012 11:20 pm

I am making a puzzle game! I’ve never made a puzzle game before! It’s quite puzzling!

Here’s a link to the first playable build:

[cache: storing page]