Ludum Dare 31
Theme:
Entire Game on One Screen

Judging ends in:
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Ludum Dare 31
 
Ludum Dare 29
 
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Archive for the ‘LD #23’ Category

Lunch break

Posted by (twitter: @Meedoc)
Sunday, April 22nd, 2012 5:47 am

This morning I worked on the IA and the result begin to be convincing. This afternoon I’ll spent the most of my time on the balance. I have to tweak the strength evolution of the units, the relative gains… And also make a tutorial. But I think I’ll finish on time.

The current version of the game is still playable here

P.S: I forgot to upload the last version xD

Lunch time!

Posted by (twitter: @Meedoc)
Saturday, April 21st, 2012 3:16 am

It’s lunch time in France, that’s why I’m going to leave the gathering to find the warmth of a meal cookedby my GF!

Anyway, here is a link to test the current version of my game. There are a lot of things to polish (displayed information, quality of the texts, the IA, …) but at least it seems working. I might sleep a little after that and come back on my project in few hours.

Bon appétit!

6:30 a.m. in France

Posted by (twitter: @Meedoc)
Friday, April 20th, 2012 9:38 pm

I’m working for two hours now and I already coded the main of the gameplay but I don’t have any idea for the context and the narration. I’ll think about that later ^^

 

And i’m not the only one working here! (and as you can see, soda bottles and sweets are out)

I’m in (from the Isart IRL)

Posted by (twitter: @Meedoc)
Friday, April 20th, 2012 10:42 am

I’m in for this 23rd ludum dare from the event organized by the Isart Digital  in Paris. We’re already a dozen and I think it’s gonna be funny =)

I’m going to use :

– Flashpunk (my first game with this awesome ;
– pyxeledit / graphics gale  / paint.net
– sfxr  / otomata

And Happy Birthday Ludum Dare!

 

P.S : reminder for the frenchy frogs : armeljgibson.com/leludumdare

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