Ludum Dare 34
Coming December 11th-14th Weekend

October Challenge ends
Make a game – Take it to Market – Earn $1

About Jimjam (twitter: @jemmiwinks)


Ludum Dare 33
Ludum Dare 32
Ludum Dare 26
Ludum Dare 24
Ludum Dare 23
Ludum Dare 22
Ludum Dare 21
Ludum Dare 20

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Archive for the ‘LD #23’ Category

Astrosurf is done!

Posted by (twitter: @jemmiwinks)
Sunday, April 22nd, 2012 6:12 pm

My game, Astrosurf, is ready to go!

Enjoy! And let me know what you think.

Day 1 done!

Posted by (twitter: @jemmiwinks)
Saturday, April 21st, 2012 2:54 pm

It’s midnight and time to turn in. Here’s my progress:

I got what I thought was a pretty solid idea early on, and the implementation has been cool thus far. I’ve managed to get most of the gameplay in today, so I’m in a really good position to tweak the gameplay, and add plenty of pretty things.

The basic idea is to control your planet and guide it through an astral field, avoiding black holes, and causing natural disasters like volcanoes to propel the planet. It’s pretty morbid, especially now that the screams are in!

Fourth Ludum Dare!

Posted by (twitter: @jemmiwinks)
Tuesday, April 17th, 2012 1:20 am

I’m in for a fourth time, and beginning to feel like a true LD veteran! I’m going 3D this time with Unity (C# code), 3ds Max and Photoshop, as well as cfxr for sound. This is quite a change from my previous attempts with ActionScript 3, but even a few weeks of playing with Unity has proven how wonderful and easy it is.

Yay for the themes! NOT KITTENS (or pixels, for god’s sake people, cmon)


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