Our LD Jam game “Lighthouse” is nearing completion – levels are still generated randomly so there’s still a bit of tweaking to do to get the difficulty right, but we’ve both played through completely and think it’s doing pretty well.
The main mechanic is that you can spin the segments of the room, almost as though you were on the inside of a rubik’s cube – The side projections spin as well, and it’s something I really wasn’t sure I could pull off, but the rendering all came together really nicely this afternoon.
I’m no artist (my bad programmer art was something I really hated about my Molyjam entry “Every Night I Dream I’m Better“, but i’m pretty proud of how the overworld is looking. The music done by for this is so good though we wanted to share it while we get the gameplay gameplay bugs fixed before the time limit. You can listen to the tracks here: http://music.brainfed.net/