Ludum Dare 35
The Theme is:

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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

About gregdevice


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Archive for the ‘LD #23’ Category

Well… not exactly finished. Could use a lot of polishing. This is my first submission. Can’t wait to see what everyone else made this weekend. Maybe after a nap.

You can play it here:

Feedback always welcome!  Thanks

Check-In with lot’s to do

Posted by
Saturday, April 21st, 2012 7:29 pm

Gameplay is working…!

LD22 attempt

Posted by
Friday, April 20th, 2012 11:58 am

Just thought I’d share my LD22 attempt. Theme was alone so I decided to make a game where you play a superhero trying to change into his costume. You need to find a phone booth where no one is in close proximity to you.


– Random city layout.

– Different idle states for the citizens.

– Traffic with working stop light.

Anyway, the game works, but it lacked the start and ending screens. Maybe I’ll polish it later and post it online.

Tools: Unity3D, SpriteManager2, Photoshop


Jumping in again

Posted by
Wednesday, April 18th, 2012 12:07 pm

Ready for my second attempt at finishing something. Last time I cut it too close. Besides, I was using SpriteManager2 for Unity and wasn’t sure about how that would alter the rules. Since I couldn’t submit that source code. I’ll have to go “vanilla” on this one.

Using: Unity3D, Photoshop, Illustrator, Cheetah3D, Reaper, 1 Mac, 1 PC, 1 hyper tonkinese cat

Edit: Just in case, I decide to use SpriteManager2 here is the public link:

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