Ludum Dare 31
Theme:
Entire Game on One Screen

Judging ends in:
It’s time to Play and Rate Games!

PlayRate80Star

About Gemberkoekje (twitter: @Gemberkoekje)

Entries

 
Ludum Dare 31
 
Ludum Dare 29
 
Ludum Dare 28
 
Ludum Dare 26
 
Ludum Dare 25
 
Ludum Dare 24
 
Ludum Dare 23
 
Ludum Dare 23 Warmup

Gemberkoekje's Trophies

Archive for the ‘LD #23’ Category

Rating Myself

Posted by (twitter: @Gemberkoekje)
Monday, May 14th, 2012 1:09 am

Rating myself:
Overall: 4 stars:
Innovation: 3.5 stars: Most of the gameplay elements ‘just work’, but it’s not the most original I’ve seen.
Fun: 4.5 stars: There’s something about the freedom the game gives I really like. Of course, I’m biased.
Theme: 4 stars: While not the most original take on the theme, they are definitely ‘tiny worlds’.
Graphics: 3.5 stars: The trees are nice, the sprites are OK. More life would’ve been nice
Audio: 2.5 stars: Not all bad, but nothing exceptional
Humor: N/A: I don’t think I have any humor
Mood: 3 stars: It’s not mood-less, but it’s nothing special either.

(I’ve made this post with 17 days to go for rating, and I’m going to compare it with the averages I’m actually going to get)

#121 Overall: 3.56: half a star lower than I anticipated, but beating the average.
#153 Innovation: 3.53: Right on the mark
#169 Theme: 3.53: Half a star lower than I anticipated. Come on guys, they WERE small planets :P
#262 Fun: 3.12: Massively lower than I anticipated. I guess it became boring more quickly than I anticipated.
#305 Mood: 2.91: Right on the mark.
#450 Audio: 2.44: Right on the mark
#531 Humor: 2.05: Well, to be expected rly.
#677 Graphics: 2.41: a star lower. Perhaps I should’ve focussed more on the trees or the more unique features.

Well, that’s it! I’d like to thank all the voters, and I know I shouldn’t be disappointed: 121st of over 1000 entries is very good for a first entry. And of course congratulations to all the winners!

Post Fatalis and/or Post Mortem

Posted by (twitter: @Gemberkoekje)
Thursday, April 26th, 2012 2:08 am

Rate!

Posted by (twitter: @Gemberkoekje)
Thursday, April 26th, 2012 1:03 am

More importantly, Rate me! I’m first on my own list, that can’t be good ;)

http://www.ludumdare.com/compo/ludum-dare-23/?action=default

or more specifically:

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=5952

Working on IOS build

Posted by (twitter: @Gemberkoekje)
Monday, April 23rd, 2012 1:34 pm





You know what that is? That is OneSeed running – albeit badly – on my IPAD :)

Watch this space :)

Released

Posted by (twitter: @Gemberkoekje)
Sunday, April 22nd, 2012 11:02 am

And we’re off:

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=5952

Everyone please play my game :)

Fun screenshot by a friend

Posted by (twitter: @Gemberkoekje)
Sunday, April 22nd, 2012 9:05 am

I’ll release later tonight, but here’s 2 screenshots my friend made:

 

 

(For the record – He’s purely and only my beta tester, I made the whole game)

Today’s things to do

Posted by (twitter: @Gemberkoekje)
Sunday, April 22nd, 2012 12:43 am

1. Bugfixing
2. Graphics
3. Menu/Titlescreen
4. Sound

Once that all works I may add some more features, dependent on the time left.

Screenshot 5 and REAL end of the day

Posted by (twitter: @Gemberkoekje)
Saturday, April 21st, 2012 1:10 pm

Because I love you so much:

Screenshots 3 + 4 + end of day 1

Posted by (twitter: @Gemberkoekje)
Saturday, April 21st, 2012 12:36 pm

Screenshot 2

Posted by (twitter: @Gemberkoekje)
Saturday, April 21st, 2012 3:01 am

Screenshot numbero uno

Posted by (twitter: @Gemberkoekje)
Saturday, April 21st, 2012 12:43 am

Music + Sound C++ Code Cheat Sheet

Posted by (twitter: @Gemberkoekje)
Friday, April 20th, 2012 4:10 am

Ok, I’m quite confident I can turn Cinder to my whims when it’s about Graphics and Input.

But I also know the sound system Cinder uses is utterly… well, it doesn’t work very well.

So, from today onward, I’m using Bass (http://www.un4seen.com/) and this post will present anyone with a little cheat sheet on how to use it.

(more…)

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