Ludum Dare 31
December 5th-8th, 2014

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Ludum Dare 23

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Archive for the ‘LD #23’ Category

Progress (no art yet)

Posted by
Saturday, April 21st, 2012 2:47 pm

Working on a bacteria-defense game. Its coming along just fine, but I don’t have anything pretty to show yet! :P

Idea is set! Will I make it?

Posted by
Saturday, April 21st, 2012 6:43 am

Morning update here.

After last night’s panic, I think I got the idea set, and the basic mechanics as well.

It rains like hell over here, and the internet is unstable, but I guess I’ll be able to push forward today and have the whole system set by night. Work on art and music comes tomorrow :P

My Construct 2 “skeleton” project

Posted by
Friday, April 20th, 2012 4:28 pm

I’m posting my project template for Construct 2.

I was gonna do everything from scratch, but them I read the rules again, and decided to post it.

Good stuff about it:
– it uses comic sans in the images so you’ll be tempted to change the images
– sound effects are also crappy
– it auto resizes the screen if you are willing to port it to mobile devices later
– ┬ásound is already enabled (and there’s a function for fade out)
– cookies are already saving sound On/Off options

Bad stuff:
– You’ll need the Function plugin
-…and the spritefont plugin

You can find the template at:

http://dl.dropbox.com/u/7324985/SKELETON.rar

There! Ready for LD23!

I’m in, 1st time

Posted by
Friday, April 20th, 2012 6:03 am

Hi there!
It’s my first time ludum dare’ing!

I’ll be using:
– Engine/Game Maker: Construct 2
– Art: Pyxel Editor, Graphics Gale (if Pixel Art) or Photoshop/Illustrator
– Sound: Who knows, maybe some iPad sound Apps!

Timelapse procedures are GO!
I’m thinking about setting up a livestream, is this popular or will I be wasting my time doing it?

/all GLHF! XD

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