Ludum Dare 35
The Theme is:
Shapeshift

Judging ends in
Click here to start

PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

About DeathBySnail (twitter: @Adam_DBS)

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Ludum Dare 34
 
Ludum Dare 31
 
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Ludum Dare 23
 
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Ludum Dare 18

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Archive for the ‘LD #23’ Category

Finished! + Timelapse

Posted by (twitter: @Adam_DBS)
Sunday, April 22nd, 2012 1:12 pm

Finally submitted my work HERE.

I also made a <TimeLapse>!

 

I thoroughly enjoyed myself the whole way through. Here’s to another 10 years.

Progress so far – Feedback please :)

Posted by (twitter: @Adam_DBS)
Sunday, April 22nd, 2012 8:41 am

So i’m finally at a stage where I would be able to submit this as a full game. There are some polish issues left, but i’m unsure what to spend time on.

WildWestWorld (.ZIP)

Windows only, i’m afraid.

Also, video!

WildWestWorld (.AVI)

9 hours

Posted by (twitter: @Adam_DBS)
Saturday, April 21st, 2012 8:52 am

Progress is slow at the moment, but here’s what I got so far:

 

“This town ain’t big enough for the two of us!” (literally)

 

I’m in

Posted by (twitter: @Adam_DBS)
Wednesday, April 18th, 2012 4:06 am

Okay, let’s give this another shot. Haven’t submitted a game since LD19, but after GGJ and Molyjam, i’m rolling on top of a wave of success.

Engine: HGE as always (C++)

Paint.NET for graphics

FL Studio for sound

 

I experimented with other engines, languages and libraries, but this is the setup I keep coming back to.

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