Ludum Dare 31
December 5th-8th, 2014

October Challenge 2014
Ending Soon!

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

What is Ludum Dare?
Rules / Guide

About Codexus (twitter: @codexus)

Lazy coder and occasional hobbyist game developer. ;p

My advice on how to rock at making a LD game

Entries

 
Ludum Dare 27
 
Ludum Dare 26
 
Ludum Dare 25
 
Ludum Dare 24
 
Ludum Dare 23
 
Ludum Dare 22
 
Ludum Dare 21
 
Ludum Dare 18
 
Ludum Dare 17
 
Ludum Dare 16
 
Ludum Dare 15
 

Codexus's Trophies

Archive for the ‘LD #23’ Category

I was in

Posted by (twitter: @codexus)
Sunday, April 22nd, 2012 8:05 pm

So I made a game! I did something different this time with a shogi game. In the end it turned out OK, the game is reasonably finished, has an AI opponent and even though I kept the graphics for last and had not a lot of time for them, it looks OK.

I used Unity, coded in C#, made the graphics with Modo, ZBrush, FilterForge and Photoshop, sounds with SFXR and music with Autotracker and reason.

I was worried yesterday when I had just that. No graphics, just simple board game rules. ;)

 

 

Worst Screenshot Ever

Posted by (twitter: @codexus)
Saturday, April 21st, 2012 8:47 pm

Yeah, I know it looks like nothing it’s all placeholders :/ But actually quite a bit of work is done with the game rules implemented (at least good enough) and I just need to add GUI and graphics and polish oh and I forgot… AI!! (argh that’s going to be tough, but I need a min-max algorithm). Also I started late, wasted probably 5h I could have used before I got started. But I’ll call that day 1 and there should be more time tomorrow to finish it.

 

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