My SOPAjam entry Congress Chainsaw Massacre is ready!
Play on my website!
Play on Newgrounds!
Play on Kongregate! (with high scores!)
Hi! I'm Sos!
I'm an average programmer guy and I suffer from untreatable compo addiction. That's how I got here :P
Also, I have a website: http://www.sos.gd/
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Ok, I guess everyone here packaged and submitted the game already, but as I was trying some of them out, I thought that it’s a good thing to post some advice on how to make your game work out of the box, thus getting more views and plays. Consider repackaging the game if some of the below points apply to yours!
How to have your game working out the box:
If you run across anything annoying regarding packaging, or have a piece of valuable advice, write it in the comments, and I will snip it to the list!
So, till the final hours I had no idea what kind of a game I’ll be making with my city. Eventually I ran out of time to implement plot, or fully include the theme. So there’s no plot, it’s pretty much arcade But still, I don’t think I could have done anything more within 48h.
Ok, I have car crashes done now. I need to make player movement and i’m pretty much almost there!
I just modelled a car and textured it. I’m staying with that and i will call it Grotesque 16V.
It needs an engine now, so I’m off to work
I’m currently modelling stuff for my game! Here is what I’ve got so far:
There are still no textures, but I will work on that later. I need to model few more homes now, and i’ll get to tiny things like lamps, trees, fences, benches etc.
Man I hope i can make it! Thumbs up!
Okay, I’m drawing the city! It’s gonna take me some time, and I hope I can get it done today! Actually there is no way I can not have this ready today
So, I’m drawing the map, when I’m done I’m going to 3d some models to unflatten the thing, and when that happens, I’m totally done for today!
So, I’m using Flash 11 Stage3D thingie to get stuff working!
Here is what i’ve got so far:
My idea is to have a city ready today, and tomorow I’ll think about the gameplay.
I just finished writing a tutorial that goes in pair with my platformer framework. I hope that someone will actually use it!
It should enable anyone who knows at least some programming to make a platformer using this druing the Ludum Dare!