Ludum Dare 31
December 5th-8th, 2014

October Challenge 2014
Ending Soon!

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

What is Ludum Dare?
Rules / Guide

About PaulSB (twitter: @PaulSBurgess)

I Twitter nonsense here: http://twitter.com/PaulSBurgess

Left my industry job September 2013 to pursue the indie dream! zomg.

Entries

 
Ludum Dare 28
 
Ludum Dare 27
 
Ludum Dare 26
 
Ludum Dare 25
 
MiniLD #37
 
Ludum Dare 24
 
Ludum Dare 23
 
MiniLD 32
 
MiniLD 31
 
Ludum Dare 22
 
Ludum Dare 21
 
MiniLD #27
 
Ludum Dare 19
 
Ludum Dare 18

PaulSB's Trophies

Archive for the ‘LD #22’ Category

Timelapse and final thoughts

Posted by (twitter: @PaulSBurgess)
Tuesday, December 20th, 2011 1:15 pm

Here’s my timelapse, complete with faffing around in Unity like a noob:

I wrote some thoughts about my weekend on my blog, but generally: very happy with how I managed to get to grips with Unity, and very much looking forward to using it again in future. As for the game… I hope people see where I was going with it, even if it is a little unfriendly to the player! But overall another great Ludum Dare weekend (that’s 5 now :O).

Edit: Oh yeah, the game page is over here! http://www.ludumdare.com/compo/ludum-dare-22/?action=rate&uid=1626

Onwards into the final 6 hours…

Posted by (twitter: @PaulSBurgess)
Sunday, December 18th, 2011 12:58 pm

Definitely behind, but implementation is nearly finished to a minimal requirement. Some sustenance to set me up for the final panic-crunch.

Meanwhile baby is burning up the place:

Definitely going to change the wall texture soon…

End of Day 1 – Progressing at a Crawl

Posted by (twitter: @PaulSBurgess)
Saturday, December 17th, 2011 6:54 pm

I got caught up in my own dodgy logic for far too long towards the end of today, which hasn’t helped my outlook, but at least my battle system is now functional if very limited. This is proving quite a crash-course in Unity scripting! Lots to do tomorrow (of course), time for a bit of sleep now.

Baby, baby, baby oh

Posted by (twitter: @PaulSBurgess)
Saturday, December 17th, 2011 10:54 am

What happens when a tiny baby is left alone in a tower of abominations? Certain death for the young one?? Well, what if that baby is the most powerful baby wizard in the known world!? Then… we shall see…! (I don’t entirely know yet.)

BABY WIZARD VS HEAD SPIDER

I’ll be there <3

Posted by (twitter: @PaulSBurgess)
Friday, December 9th, 2011 10:33 am

Following an enjoyable LD #21 I will be entering once again, but for the first time I will leave Flixel/Flash by the wayside and attempt to make something of value in Unity! This may or may not happen but at the least it’ll be a damn good learning experience, I reckon.

So I will be using Unity, perhaps with a bit of Blender, plus my other usual favoured tools: GIMP, FL Studio and bfxr.

Bring it on :)

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