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    Archive for the ‘LD #22’ Category


    Posted by
    Saturday, December 17th, 2011 9:10 pm

    It’s now a couple of hours past half-time, and I decided on the direction for my game. I call it “Minicraft”, since it’s obviously going to get compared to Minecraft. ;)

    Lacking is a bunch of more item interactions, more monsters, sounds, and some kind of game goal.

    You can play the latest version here: https://s3.amazonaws.com/ld48/ld22/index.html
    Comments and feedback would be greatly appreciated! :D

    After some 3.5 hours of work, I’ve at least got the core running..

    Posted by
    Friday, December 16th, 2011 10:43 pm

    For some reason I decided to really limit myself technically. The screen is 160 x 120 pixels, and the only available graphics is drawing four color 8×8 pixels sprites. Each color index can be one of 240 different colors in each sprite, and the sprites can be flipped along the x and/or the y axis.

    Click here to play!
    (Click the applet, then use the arrow keys)
    ((No gameplay yet))

    The idea is to make sort of a 2d Minecraft or a harvest moon clone, where you wake up on some shore and have to do the best you can with the tools you find on the island.

    All posts, images, and comments are owned by their creators.

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