Ludum Dare 28
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Ludum Dare 22
Archive for the ‘LD #22’ Category
I’m working on a hardcore platformer without jumping. How do you make a platformer without jumping, you ask? If only you had some sort of umbrella that let you ride currents of wind…
Most of the coding is done; just lots of level design left.
You’re alone without any allies, enemies, or even moving obstacles. Just you and the environment.