And by basic, I mean very basic. I’ve had a pretty productive day, though I really thought I would be much further along by this point.
The concept is an arena shooter meets zelda-esq adventure, with a Sci-Fi setting. I have the basics of the game mechanics built, but that’s about it. It’s almost all squares and flixel default graphics currently.
It’s bed time. There is lots to do tomorrow.
- Multiple level support
- Dialog interface
- Upgrades and items
- and much more…
We will see how far I get.