Now:
October Challenge 2014
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Ludum Dare 31
December 5th-8th, 2014

PST: 6 PM
*EST: 9 PM
UTC: 02:00

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Ludum Dare 31:
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Archive for the ‘LD #18 – Enemies as Weapons – 2010’ Category

Major Bug Fixed

Posted by
Monday, August 23rd, 2010 12:47 am

Apparently as I was doing my final touches to the game pre-release I changed a line of code that messed up my whole life system causing permanent invincibility!

This but is now fixed in Version 1.1. So the 10 people who downloaded version 1.0 please update Thanks!

http://gamejolt.com/freeware/games/arcade/ace-disguise-master/3307/

Also to the 3 of you who had my Version 1.0 of my source code that has been updated as well. Please re-download thanks!

http://gamejolt.com/freeware/games/ace-disguise-master/files/3307/

Ace Disguise Master

Posted by
Sunday, August 22nd, 2010 7:26 pm

First of all I had to google disguise to figure out how to spell it right so if nothing else I learned that from this compo…

Ace Disguise Master takes a interesting approach to being an enemy to defeat enemies using enemies power. If that doesn’t count as enemies as weapons I’m out of ideas…

anyways screen shot:

A random level from my game

A random level from my game

http://www.ludumdare.com/compo/ludum-dare-18/?action=preview&uid=1517

The rest I will be using a  insert more tag as to not take up all of the main page with my random stuff (more…)

Declaration

Posted by
Friday, August 20th, 2010 8:52 am

So I will be using either c++ or Game Maker 7. I would be using Photoshop but my free trial ran out… so I am using Corel instead. Will be using Logic Studios for my music and snfx for sound effects.

What’s the theme?

Posted by
Wednesday, August 18th, 2010 1:09 pm

I am so going to be entering again. This will be my 3rd time. (which is the charm right?) Last Ludum Dare I came in the top 15 for music. This time my goal is to be in the top ten. :)

So what do you hope gets voted for? I would like to see toys personally.


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