Ludum Dare 35
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Shapeshift

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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

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Archive for the ‘LD #18 – Enemies as Weapons – 2010’ Category

And We’re Off!

Posted by
Friday, August 20th, 2010 10:21 pm

After thinking long and hard, I got an idea which should be fun, complicated, and sure to never be done in time! The reason I say this is it’s because it’s a fighting game, which includes a lot of animation, different characters, stages, and complicated computer AI. I decided to go with a somewhat sloppy old-school art style, which hopefully and up looking both good and not take much time to create. Screenshot for the curious:

Picture

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