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Done!

Posted by (twitter: @damnow)
Sunday, December 7th, 2014 8:38 am

About 17 hours overall. Very simple and minimalist game but I simply have no energy and resources for more. Now it’s time to play some :)

Going well.

Posted by (twitter: @damnow)
Saturday, December 6th, 2014 3:12 pm

In fact, the game is playable. The only thing left is a better tutorial at the beginning, music and sounds.
Maybe I’ll add some effects… or maybe powerups?
For now it’s minimalistic, as usually. And dangerously similar to my previous game… oh well, here’s a little sneak peek 😉

“The metal killer bee vs. The Gangstas”

Posted by (twitter: @damnow)
Saturday, December 6th, 2014 2:54 am

Nothing better than jumping from overhours to the game jam… After about 6 hours of sleepy regeneration time for action.

So… One Screen. And Slaugher (because I liked that theme).

Something from fruit ninja, something from hotline miami. Something with ludum dare madness. See ya in 41 hours 😉

I’m in!

Posted by (twitter: @damnow)
Thursday, December 4th, 2014 3:14 pm

In LD#31 !

Finally found a time to participate again. What a crazy world!

Tools and SDKs:

  • SFML -> for coding and stuff
  • Photoshop -> for graphics if there will be any ^^”
  • BFXR -> for cute blipping sounds!
  • The Ultimate Caffeine Machine -> because of reasons.

Cya at the jam :)

I wasn’t prepare for this…

Posted by (twitter: @damnow)
Monday, December 17th, 2012 5:17 am

So… I’ve finished a game that can’t run on other computer except mine. I have to start learning Unity, because C++ and SFML are… uncertain :(

First look and title!

Posted by (twitter: @damnow)
Sunday, December 16th, 2012 1:34 pm

So here is an “antagonists” creator

screenshot-1355686868

 

Some action

screenshot-1355682208

And hey! There is even a menu!

 

screenshot-1355689601

 

Now the hardest part… making it playable oO

Ideaaaa!

Posted by (twitter: @damnow)
Friday, December 14th, 2012 8:10 pm

Ok, so this is might be quite over-inflated but due to limited resources and lack with graphics skills heres my idea:

You are a mutated polygon in the world of happy and completely normal polygons. Due to your ugliness and terrible additional angles you are unhappy and you want to kill everybody. The longer you exist the more mutated you become. Main features:

  1. Simple but clear graphics
  2. You can create your own monstrous polygon
  3. Some neat narration

So, this is it… now time to work and make it playable :)

I’m in

Posted by (twitter: @damnow)
Sunday, December 9th, 2012 3:26 am

Yup… I’m in :)

I’ll be using:

  • Language: C++
  • IDE: Visual Studio 2010
  • Library: SFML
  • The most important: The Big Coffee Machine

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