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you know about SILX #LD27
Awarded by alvivar
on August 31, 2013

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Thoughts on multiplayer LD games?

Posted by
Thursday, September 5th, 2013 9:45 am

I’ve done two game jams now as the sole programmer(7drts and ld27). They both turned into multiplayer games, one being a single screen game and the other being a pure online system with a matchmaking component. I’m not sure why I prefer multiplayer, but all the ideas I come up with just happen to include it as a feature. Both online multiplayer and single screen multiplayer have extreme drawbacks for game jam titles in my opinion. For online games, the player traffic is VERY low for the most part on these online games, so only 1 in x people are going to actually encounter someone else on your game. To fix this problem in my game, I decided to implement an extremely basic AI  that players could play against, just to get the feel of the game. Not a perfect solution at all, because I feel like the experience is much better when you know that your opponent is actually trying to read what you are going to do, and not just randomly picking attacks.

On to single screen multi. The biggest problem is that most people who rate games, do it alone. I never have a friend present to jump on single screen multi games with me when I am rating jam games, unless I happen to be at the office(but even then it would look a little suspicious with people crowded around my computer).

Anyway, I guess my question is: what do you think of including multiplayer in an LD(or any game jam for that matter) entry? Is it worth while? And I guess there’s the larger, over-arching question of: does the fact that a game is for a jam limit what you can/should produce, or should you just make what you want to make even if there is not an audience that may be able to partake in the full experience?

Duel Updated!(V2)

Posted by
Wednesday, August 28th, 2013 7:50 am

I’ve pushed a new update to Duel that should allow for more strategy and less luck based play. Originially 1 shot killed either player, which meant if you had never played against your opponent before, it was completely a guessing game. Now you have to shoot someone twice for them to die, which means you have a chance to figure out your opponents patterns before you get kicked back to main menu.

Click the link to defend your honor!

Duel on Kongregate

Duel LudumDare Page

(NOTE: all non-vital updates are only being applied to the kongregate link)

Duel Updated!

Posted by
Tuesday, August 27th, 2013 9:37 am

Pushed an update to Duel today(only the kongregate link, the dropbox link will remain the original version).

InsultScreen

 

Duel on Kongregate

Duel LudumDare Page

Fixes:

-Added “Allow Bots” button so players could choose to play against bots or wait for a real person to join. If you choose to disallow bots please be patient as there is very low player traffic at the moment.

-Improved matchmaking. Matchmaking should be much faster than before and has a much higher chance of actually getting you a game(allowing, of course, that there are other players in the network)

Go defend your honor!

 

 

Duel Released

Posted by
Monday, August 26th, 2013 8:15 pm

Go defend your honor, and hopefully not end up like this guy!

21441-shot3

 

Play Duel now : https://dl.dropboxusercontent.com/u/93839109/WesternDuel/DUEL.html

LD Page: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=21441

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