About Dominik Johann (twitter: @zerstoerer)

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Ludum Dare 27

Dominik Johann's Trophies

Ian Bogost Award for Social Games
Awarded by blubberquark
on August 31, 2013

Dominik Johann's Archive

IMPETUS – post-mortem

Posted by (twitter: @zerstoerer)
Wednesday, August 28th, 2013 1:56 pm

Hey everyone,

IMPETUS, our LD27 submission, was programmed to die (after being kept alive by its players) and went out with a bang after almost 12 hours. I wrote up a post-mortem for everyone interested in how the idea came about, how the game suddenly became insanely popular and why it had to die.

Read the post-mortem here.

For those who weren’t able to play it and would like to see how the game looked like when it was still alive, I put together a little gameplay video:

(Direct link: http://www.youtube.com/watch?v=tgdcQO6ZIbI)

Thanks for playing!

IMPETUS

Posted by (twitter: @zerstoerer)
Monday, August 26th, 2013 4:52 pm

Just submitted:

Play now (Web)

Impetus has lost consciousness and her systems will fail in 10 seconds. Death is inevitable, but it can be delayed.
Sustain Impetus’ life by pressing the button, which will reset the timer. Once it runs out, the game is over and can never be played again.

Switch on the game’s sound in the upper right corner. Feel free to play one of the soundtracks provided on the site along with it.

A game by Dominik Johann (@zerstoerer), Jan Oelze (@JanOelze) and Jeremy Lonien (@Ludonaut), made in a couple of hours.

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