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Ludum Dare 35
 
Ludum Dare 33
 
Ludum Dare 30
 
Ludum Dare 29
 
Ludum Dare 28
 
Ludum Dare 28 Warmup
 
Ludum Dare 27

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Finally finished the Game

Posted by
Monday, December 16th, 2013 1:16 pm

This was my second ludum dare and it was quite different from the last one.

This time I teamed up with my family. During breakfast I mentioned the theme and my 7 years old daughter came up with a game idea. Since I wanted to involve her into the game creation process she created most of the drawings seen in the game. I am proud that we where able to finish this project since there is usually not so much time on the weekend for programming when you have family and 7 year old children cannot focus on drawing the whole day.

Keep in mind that the graphics and game idea is done by my daughter when you try the game.

http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=27446

This is how it looks like when you draw your graphics on paper. The title sceen was however drawn by me…

title2

 

Result of the Ludum Dare #28 Warmup

Posted by
Wednesday, December 11th, 2013 1:41 pm

I am finished for the warmup.

title

I started last weekend with the warmup, and did good progress, but did’t want to leave an unfinished game. Therefore I added some extra effort and ‘finished’ the game. You can find it here:

http://www.ludumdare.com/compo/ludum-dare-28-warmup/?action=preview&uid=27446.

I think it is quite good for my skills and I like the result. It even has a tutorial. It is however not completely polished, but enough before LD#28 starts. Please use chrome to play. Firefox seems to have some issues I need to investigate.

screen1

I appreciate every comment on it either in this post, or directly in the submission page when you test it.

What I used:

* SFXR for the sounds

* My bass and ukulele for the music

* Audacity for recording and audio manipulation

* Lamedrop for mp3 generation

* Graphics Gale for the graphics

* Eclipse with Javascript plugin for development

* Chrome for testing/debugging

I don’t know if I have time to participate in LD#28, but would like to do so. When I am in, the template source I am using for LD#28 is the code I have written for the game. It looks like it is useful as a little framework with canvas handling, buttons, keyboard handling, level loading. Nothing special, but surely reusable parts in there:

http://notesofamelody.bplaced.net/tuttot/Source.zip

 

Final polish

Posted by
Sunday, August 25th, 2013 10:13 am

I have done some extra polish to the game. Now it includes

  • A title music. An improvisation over the E bluesscale on my bass
  • A hint system using won points
  • points
  • Some more tunes

Finished for now

Posted by
Sunday, August 25th, 2013 6:29 am

My Game is finished now. I hope you enjoy it. I am pretty proud of the result although I wasn’t able to include:

  • The hint system in case you are stuck
  • Points (reduced by used Hints)
  • More Tunes

But hey, there are still some hours left. Maybe I’ll…

This is my idea so far

Posted by
Sunday, August 25th, 2013 12:15 am

Yesterday I sat on my sofa surfing on my tablet and wondered if there are any game creation competitions this year. After a short search I found Ludum Dare. I remember that I heard of it before. And yes, it is this weekend and still more than 33 hours to go! I browsed around the homepage and decided to participate.

10 Seconds is not an easy topic, but an idea came to my mind: A tune which is about 10 seconds long was cut into pieces and scrambled. The player has to arrange the pieces in the correct sequence. So I started this project and played a little tune on my ukulele, tested HTML5 Audio and so on. After a few hours of programming I was confident this could work. Below is a screenshot how it could look like.

A first impression how it looks like

A first impression how it looks like

At the moment I am working on the play logic. But I still need to create:

  • Title screen with level selection
  • Some tunes and cut them into appropiate fragments
  • A hint system
  • Maybe an inprovised title tune (not scrambled)?

I don’t want to get any musical copyright issues, so all tunes will be traditionals played by me on my instruments where copyight has ended long ago, but I think this would also be interesting with modern music.

I hope to get this running, since I like the idea very much.

The “10 Seconds” theme relates only to the length of the tunes. I don’t want to use it as time limit or otherwise, but I hope it is ok to fit the theme.

By the way it runs in the browser (HTML5 and Javascript). Probably not on mobile devices, but I will check this when I am done.

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