I’m so almost there. I can almost touch it. Just got the level design and 2 more creatures to do.
Doing creatures as the level design I can do in a heartbeat thanks to my new tools.
Arbitrary screenshot time!
Ludum Dare 28 | Ludum Dare 27 |
![]() Wait you can give these to yourself?!? :) Awarded by Zephyr89 on August 29, 2013 |
Can you see the character, if you can’t you qualify as a creature of darkness!
Also, LINK SPAM! (It’s ok just a webplayer).
Your friend has made a deal with an elderich abomination. Except the deal is with YOUR soul. After beating all sorts of things, you get your soul back.
And because you have no soul, you blend into the shadows without the creatures of the night discovering you.
Although I could just resubmit my old entry, but on and easier difficulty setting.
forget this post ever happened.
A bit late but yep, I’m in.
Firstly, a big apology that this has taken so long. Life seemed to have gotten in the way after the two days at Ludem Dare. Secondly this is a short summary of my game the full length one can be found on my youtube channel later today.(Watch this space).
What went right:
What went wrong:
By the time I wake up I will finally know my results! It’s been a funny feeling not knowing for this entire time. Anyway good luck to all those actually good entries.
It’s just that my game is too simple for post-mortem. The code isn’t cool and there is nothing awesome in the details of what I’ve done apart from the final product getting a lot of likes.
Is it wrong that I only beat my own game, 4 days after making it?
So yes, It is possible. Or is it? Find out for yourself! I’m not telling you!
Players of my game all have a problem that “The mouse sensetivity is too high”. I can turn it lower with a single variable change. Can I still do it in the compo rules?
Really need to know , Thanks in advance.
Are you allowed to use the standard assets in the compo, as when I asked earlier people said no. I ask again because one of the games on the compo-list has a default skybox (that is 6 sky textures) found in StandardAssets/Skyboxes.
Unity skybox:
Entry:
Link to the entry. To see if I missed anything. They are also using standard water3.
So could someone please answer my question about the rules.