Phew! Down to the wire but I got it done. I didn’t get sound in but throwing the disc around feels really great! You can check it out here: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=11257
About Zathalos (twitter: @Zathalos)
Entries
Ludum Dare 32 | Ludum Dare 31 | Ludum Dare 30 | Ludum Dare 29 |
Ludum Dare 28 | Ludum Dare 27 | Ludum Dare 26 | Ludum Dare 25 |
Ludum Dare 24 | Ludum Dare 23 |
Zathalos's Trophies
![]() you know about SILX #LD27 Awarded by alvivar on August 31, 2013 |
Zathalos's Archive
Disc Runner is Complete!
Sunday, December 15th, 2013 8:15 pmI’m pretty excited, I have a new laptop to gamedev on. Gonna be using Game Maker Studio like always. Everyone good luck!
The game came out amazingly well and I’m really happy with the final product. I even included sounds and music!
This is my best Ludum Dare entry yet. I can’t wait until next time when it’ll be even better! Feel free to check it out here: Play
Here’s a current progress shot of my game. I’ve gotten the basic gameplay down and some pretty good looking art. I plan to add more enemies and levels today. On Sunday I’ll add sound, music, and polish up the menu’s and such. The gameplay consists of having a limited number of shots to kill all the aliens. However, the blasts require a charge time and they can also blow down walls to provide new routes.
The game is turning out really great and I can’t wait to finish it!
Sup LD.
Here’s another chance for me to improve my skillz. I’ve completed the previous LD’s, #23,24 and 25. I’m looking forward to creating something even better this time around. My personal goal this time will be to try to incorporate sound and music!
Tools: Gamemaker Studio Pro, Gimp, Audacity, Bfxr, and LMMS.
Good Luck everyone!
Virus Infestation – Complete!
Sunday, December 16th, 2012 2:09 amAnd with 17 hrs to go! It was a great experience as always. Here’s an action shot:
And you can check the game out here: Preview
Super Net Hackers – Complete!
Sunday, November 25th, 2012 5:48 pmI finally got the game done and submitted with 20 minutes to spare! I had a really fun time making the game as always. The game came out great and I only cut a few things from the final version.
Here’s an in action shot:
You can try out the game here: Play and on the Charity Game Jam site.
I recommend Firefox because the sounds don’t work in Chrome >:(
Good Job Everyone!
Super Net Hackers – Update
Saturday, November 24th, 2012 11:37 pmHey guys, things are going great. I’m about halfway done on the game and with sleep, I’ll have about 8 hours on Sunday to finish. I still have to finish level selection, more levels, and a merchant screen to buy in-game upgrades but I think I will get it done.
Here’s a progress shot:
You can play the test build here: Play
P.S. I recommend running it in Firefox, Chrome has weird scroll bars.
Chrome not playing nice with Funkytron
Friday, November 23rd, 2012 8:49 pmHey guy, I’m about an hour into my Charity Game Jam game and I’ve tried running my HTML5 project in the funkytron. I’m using Game Maker: Studio Professional with the HTML5 plugin. For some reason, when running it in a chrome browser I get weird effects like scrollbars and blurry sprites:
However running it in Firefox is fine. Anyone else have similar problems? Or is it just how chrome works?
And with time to spare! It was great fun and I can’t wait to start reviewing games 😉
Presenting: Tactical Binary Evolution Combat (TBEC!)
http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=11257
I’m in, Second Ludum Dare, First time Compo
Wednesday, August 22nd, 2012 8:06 pmThis is going to be my second Ludum Dare, however this is the first time I’m doing the compo. I’m pretty excited to flex my own abilities and see how far I can get. Working in a team last time was fun but we got off task a lot :p
Engine: I’ll probably either use Game Maker 8.1 or Unity 3.5.
I use Unity more but I find that I can prototype 2D games faster in GM. Also, the pixel collisions are cleaner. Next time I’ll probably delve into Java.
Good Luck everyone