About Zachary Lewis

Professional by day, indie by night.

Entries

 
Ludum Dare 22
 
Ludum Dare 21
 
Ludum Dare 19
 
October Challenge 2010
 
Ludum Dare 18

Zachary Lewis's Trophies

Awesomenessness Award
Awarded by FumbleWumble
on December 31, 2013
The "Oh, What's That Over There? YOINK!" Award
Awarded by GBGames
on September 2, 2010
The you just Pooped in your placeholder Award
Awarded by Henry Blank
on August 21, 2010

Zachary Lewis's Archive

Unsolicited Advice from a Ludum Dare Veteran

Posted by
Thursday, December 12th, 2013 10:31 pm

I’ve done several Ludum Dares in the past, and the one thing that I’d recommend to anyone is to always remember, you’re doing this for fun.

  • If something comes along that sounds more fun, or is more important, go do it.
  • Take breaks. Go on a walk. Get away from the computer. Draw inspiration from the world, or let your subconscious tackle a tough problem while you enjoy yourself.
  • Don’t get stuck. Use a tool like Stutter to force yourself to bounce from art to programming to design to playtesting. (Yes, this is a shameless plug.)
  • Sleep (or, at the very least, powernap). A tired developer is a sub-optimal developer. Four hours of peak development is worth much more than 16 hours of mediocre development.
  • Eat. Food is fuel, and fuel, like sleep, is required to perform at peak.
  • If you want to dominate your Ludum Dare (or appear to), don’t learn your tools while you work. Decide upon your arsenal now, and learn as much as you can about them.
  • Revision control is your best friend. Commit early, commit often. If you’re doing it right, you’ll be committing way more than you think you need to, and this is good. Reverting fifteen minutes worth of bug code is better than spending another fifteen debugging. (Don’t forget to master revision control before the compo!)
  • Submit your shit. Does your game crash? Submit it. Does your game suck? Submit it. Is your game so awful it’s embarrassing? Submit it! Once you’ve submitted it, realize you’ve completed a Ludum Dare, how awesome that is, how many people wish they were you, how attractive you are, and how much better you’ll do next time!
  • Have fun. Have I mentioned that you’re doing this for kicks? If you’re stressed, worried, bored, upset, or tired, you’re doing a bad games make job. Have fun, goddamnit.

Timelapse Reference

Posted by
Friday, December 16th, 2011 10:35 pm

Here’s a quick reference for those of you making timelapse videos this year.

My LD entry is being stolen!

Posted by
Monday, August 30th, 2010 9:50 am

I have found a few game sites with my Ludum Dare entry, Money Thief as one of their games. They have published this without my consent, and I’m not sure how to get them to take it down.

A quick Google search for “Money Thief game” shows at least two sites with it featured as one of their games. The only site I’ve actually uploaded it to are Kongregate and my own site.

What do you guys recommend? I’m going to go ahead and site-lock my entry and my version on Kongregate, but how can I get these other guys to take it down?

You can beat the game!

Posted by
Sunday, August 22nd, 2010 2:12 am

How much money can you thieve!?

Posted by
Sunday, August 22nd, 2010 12:51 am

Switching to laptop. MONEY THIEF

Posted by
Saturday, August 21st, 2010 8:00 pm

Money Thief wants you naked!

Posted by
Saturday, August 21st, 2010 12:42 pm

Ludum lunch!

Posted by
Saturday, August 21st, 2010 11:28 am

Nom nom nom.

Money Thief is rockin!

Posted by
Saturday, August 21st, 2010 11:02 am

Money Thief: First Night

Posted by
Saturday, August 21st, 2010 3:01 am

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