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Test One/Release?

Posted by
Sunday, December 18th, 2011 3:47 pm

Everything seems to be working… *ducks*

Download Here (Windows)

5 Hours Left

Posted by
Sunday, December 18th, 2011 2:25 pm

I lost a lot of time, but I got level loading working, and a basic horrible in game editor.  

7:30 in

Posted by
Saturday, December 17th, 2011 5:47 pm

I fixed the text, spent an hour with a heap corruption bug, and then added the mirror

Food

Posted by
Saturday, December 17th, 2011 4:45 pm

http://a.yfrog.com/img878/7061/eqlin.jpg

45 minutes later

Posted by
Saturday, December 17th, 2011 3:51 pm

In just 45 minutes Ive added a gun and a bullet and a broken text box.  It was all really simple because I already had the physics engine.  Adding chipmunk probably saved me time in the long run

5 Hours Mark

Posted by
Saturday, December 17th, 2011 3:43 pm

5 Hours in, 4 were spent arguing with the new version of Chipmunk Physics I smartly downloaded.

Debug version w/ error numbers

Posted by
Wednesday, September 2nd, 2009 1:26 pm

Lots of people have been saying my entries not working, so if you tried it and it crashed, go to the page, and replace your exe with the one in the debug .zip, and then post the number in debug.txt, so i can try to track down the cause

ITS DONE!

Posted by
Sunday, August 30th, 2009 12:22 pm

Finished, and with 7 hours and 38 minutes left too! I added a few crappy sounds. Get it at http://www.ludumdare.com/compo/ludum-dare-15/?action=preview&uid=1059

Graphics done

Posted by
Sunday, August 30th, 2009 10:26 am

After eating a large bag of candy to wake me up, I added all my graphics to the game(programmer art!). I also added collectable gems for extra points

My game(now with Graphics!)

My game(now with Graphics!)


And, yes, that is Gordan Freeman in the cart(please dont sue me)

gameplay DONE

Posted by
Saturday, August 29th, 2009 6:22 pm

I completally forgot to write anything today, and my cameras broken, so ill do a quick summary:
9AM: Got up. Ate sandwich. Thought about game ideas.
10AM: Got idea.
10:15AM: Started Coding
10:20AM: Remembered I hate Perlin Noise
NOON: Went to a party
3PM: Played halo
5PM: Got home
6PM: Got Cave Generator working
7PM: Ate dinner(steak+mac and cheese)
7:30PM: Got the mine cart working
8:15PM: Its my BIRTHDAY! YAY! I got a 1TB HD!(it was the only thing on my list(i was so surprised!))
8:45PM: Gameplay is done, now to add graphics and interface
9:15PM: I wish opengl had font support

Heres a screenshot:

Prototype mine cart rolling through a cave

Prototype mine cart rolling through a cave


In case youre wondering, the bottom wheels keep it on the ground(like a rollercoaster)

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