About HypnoBeaverMoose


Ludum Dare 31

HypnoBeaverMoose's Trophies

HypnoBeaverMoose's Archive

Orderly! – Play and Rate!

Saturday, December 20th, 2014 2:41 pm

My first ever entry in the Ludum Dare competition was quite fun to make. The game is about a condemned librarian in hell, sentenced to stack books for the rest of eternity!

I also hope it’s fun to play, and I’ve gotten some positive feedback so far.





Sunday, December 7th, 2014 4:30 pm

One weekend of work is almost behind me. I could say I’m pretty happy with my first entry in the Ludum Darpostere


And here’s a link to the complete game ( and my entry :) ):



Now time for sleep

an ORDERLY Update

Saturday, December 6th, 2014 1:04 pm

I’ve been working mostly on visuals since my last post. I think the main theme of the game is more or less done, some tweaks here and there remain. But I guess it’s something worth sharing



This is, basically, what I imagine librarian hell would look like :)

The background definitely needs more work, but I’ll get to it if I have time.

I’ll try to work on some sounds and music next!



Some ORDERLY progress!

Saturday, December 6th, 2014 3:32 am

Ok, so 6 hours in, I’m ready with my first screen-shot (not very exciting I know) and the basic gameplay… and a name!

A little back story behind ORDERLY:


You are a librarian with a jetpack (represented by the white circle) that  was sent to hell(for whatever reason), where your punishment will be to stack books for the rest of eternity (the white blocks).

Stacks of books that are above the designated line will be processed (disappear) and add to you score.

Evil Twist: With each stack processed the line will be raised, causing you to stack higher and higher <insert evil laughter> .

Obviously, you can never win, but I’m still not sure when the game will end. Probably when the books become too many.

Back to WORK!


I’m in!

Thursday, December 4th, 2014 4:05 pm

It’s going to be my first time participating in the Ludum Dare

(or any Ludum event for that matter). So… wish me luck.

My toolset:

  • Engine – Unity;
  • IDE – Visual Studio
  • Graphics – Photoshop
  • Sound Effects – sfxr

good luck everyone!


[cache: storing page]