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Break The Screen!!!!!!!!

Posted by
Sunday, December 7th, 2014 2:49 pm

Entry

My second LD since #29.

Not just on one screen, but also play with the screen ūüėõ

It’s¬†a good theme, isn’t it? ūüėõ

 

But I don’t do it as well¬†as I thought at first. There is a big room in the game that I planned to place a Boss in it, but no time to do that :( And there is still a bug.

 

Mystic Castle – Bug fixes and optimised controls

Posted by
Tuesday, April 29th, 2014 4:31 am

Did some updates for this Mystic Castle to make it more playable. (New links added. Not in 48 hours)

 

Entry

 

Bug fixes:

Рcan not switch sight in the wall now.

 

Updates:

– less slip

–¬†keys modified, Move: A/D/‚Üź/‚Üí ¬†¬†¬† Attack: J/Z/LB ¬†¬†¬† Jump: K/X/Space ¬†¬†¬† See: L/C/RB¬†

– longer arm

 

Mystic Castle – My First LD

Posted by
Sunday, April 27th, 2014 7:11 pm

About ten hours to come up with the idea, a few hours to learn how to mask in Unity 2D, and a few hours being disturbed by other stuff… and no time to add sound, music, menu, boss, more monsters…

The idea: You are in a mystic castle, where normally you would¬†see is the “outer” castle. When you use your “see” skill, you can¬†see the “inner” castle. But sometimes you shouldn’t “see”… Just be¬†flexible with your skill to get through the castle.

It’s something like¬†Castlevania/Zelda, what are my favourite ones.

http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=34311

ss1

 

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