So, LD27 is over, the second LD I took part in. I already played roughly 100 of your games,and they all are great, some even astonishing. Kudos to everyone!
But, talking about myself, I had fun this weekend, working with impact.js and html5,and even though I didn’t find enough time to put in all the content I planned out for my game as well as a deeper theme-connection, I am always excited seeing my ratings outer go up and reading all of the comments.
I especially appreciate any bug reports you guys give me, though the current Web version won’t see any of the Bugfixes. I intend to fix the bugs – but not in impact. It was easy to use, for sure, but I just can’t wrap my head around JS.
So my next steps now, is taking the game I made this weekend, recreate it in Java using libgdx and polishing it. After this, the next part is adding the features I had to scrap as well as balancing. Adding more Replay value etc. And porting the game over to Android as well as releasing it for free on the Store once I feel confident with the amount of content in it.
Please, continue and keep the critique coming, rate my game, tell me what you missed/what annoyed you in it, whether here or on twitter, and just enjoy the judging time with all the great games!
I’m out for now, catch you guys in 3 weeks with a final retrospect or in December.