I’ve been playing around with Inkscape and Unity and made part of a level. Now I still need a main character and an unconventional weapon…
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This time I really want to use the LD to experiment with Unity (probably 2D), I’ve looked at it several times, but never really made anything. I’ll probably use Inkscape for graphics.
In case it all turns out very badly, I might go back to Haxe/OpenFl with my old code base and Tile Studio.
I spent most of the time so far on getting my old base code to work again. It was based on Haxe/NME with swfmill and it now works with openfl (I really should have done this before the compo). So now I have a tile system that works with Tile Studio.
My idea is to make a really tiny platform game that has the entire game on one screen, but with a kind of magnifying glass around the player, so you can see what’s happening.
It looks like I’ll have some time this weekend, at least on Saturday and part of Sunday. So I’m going to try to get something finished (and if I run out of time, I might enter the JAM).
I’m planning to use Haxe / openfl (with my own base code) or perhaps Unity, depending on the theme. For graphics I’ll probably use Tile Studio and / or Inkscape.
I’ll join this LD if I like the theme. I hope to make something for the OUYA this time, using Haxe/OpenFL.
I finished a little game named MiniQix. In this game, you draw lines by walking around and when you enclose an area it gets filled up. You end up with minimalist drawings. Don’t let the enemies touch the lines you are drawing.
Play the game here: http://www.wieringsoftware.nl/ld/miniqix/ (Flash)
I’ll be away for most of the weekend, rehearsing with an orchestra. I might still try to make something small in the evenings if there is a nice theme.
- Programming: Haxe with NME (or with my own base code for Flash)
- Graphics: Tile Studio, Inkscape, PhotoImpact, GIMP (and perhaps my Random Art Evolver?)
- Sound recording: ZOOM H2 audio recorder
- Sound editing: Nero Wave Studio
- Instruments: An entire symphony orchestra to record sound samples from
- Music: Milky Tracker, NoteWorthy Composer
- Time Lapse Video: ETL and Virtualdub
Now to prepare I’ll just practice drawing potatoes
I didn’t have much time in the weekend after all and was planning to do something small today for the jam, but I really don’t like the theme and most ideas I’ve had so far have already been done in some way. Now I should really be spending my time on more important things.
This weekend I only have one concert on saturday evening, so I should have enough time to make a game!
I’ll be using:
- Programming: Haxe (with my own base code), NME (with HaxeFlixel) or perhaps Blitz Monkey
- Graphics: Tile Studio, Inkscape, PhotoImpact, GIMP, (and perhaps my Random Art Evolver?)
- Sound editing: Nero Wave Studio
- Sound recording: ZOOM H2 audio recorder
- Instruments: piano, cello, double bass, guitar
- Music: Milky Tracker, NoteWorthy Composer
- Time Lapse Video: ETL and Virtualdub
- IRC: Chatzilla
And this is what my desk looks like:
I really hope to finish something this time.
I was working on this for the October Challenge, but decided to make the game completely free (no ads), so I won’t make 1$ from it.
Anyway, it’s on Google Play now, I’d be glad to hear what you think about it!
Link: https://play.google.com/store/apps/details?id=nl.wieringsoftware.sintnicolaas
For people who use Tile Studio, there is a new version with some new features!
You can download it here: http://tilestudio.sourceforge.net/