Previously, in Ludum Dare…
In case you missed it, LD36 will be a little bit unusual, in that it won’t feature ratings.
To bring everyone up to date, the reason behind that is that PoV, when announcing his break from running the August LD, has also raised concerns over the ratings system. He recommended not to use it for this event, and following a poll made by Sorceress, we voted in majority to follow his advice.
Now, some of us really wanted to still find a cool incentive for players to play each other’s games. Ludum Dare may be enjoyed for the competition, but getting loads of playtesting and sharing feedback with each other is also a great part of what makes the event special.
So here comes our little experiment:
Here’s how it works:
Right after LD36 ends, you’ll be able to use this little thing to browse games and find those who need feedback the most. The more games you comment on, the higher you’ll be featured! The goal, of course, is to make sure everyone gets some comments on their games, and reward the more active commenters with more feedback.
If you’re curious, you can already browse the games from Ludum Dare 35 to get an idea of how it works.
Open beta: MiniLD #69
Starting today, the mini-site will be open for the current MiniLD in order to test things out, gather opinions and make some tweaks.
Please share your suggestions & bug reports in the comments. And if you’re curious, feel free to check the Github repository!
[Update] The Ludum Dare world map
Additional announcement: Will Edwards is looking for contributors (artists/programmers) to upgrade a project he made for LD30.
It featured a nice map of the world, where people could place their entries and find their neighbors. It also encouraged commenting on other games, which is exactly what we’re trying to do. It would be a nice way to complement the Feedback Friends, so if you have some skills & free time, you know what to do!