About voidqk (twitter: @voidqk)

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Ludum Dare 31
 
Ludum Dare 30
 
Ludum Dare 29
 
Ludum Dare 28

voidqk's Trophies

Has Beaten SnakeFormer And Lived To Tell The Tale
Awarded by TobiasW
on May 19, 2014

voidqk's Archive

In like flin

Posted by (twitter: @voidqk)
Saturday, November 22nd, 2014 5:32 am

Analyze your LD30 Ratings!

Posted by (twitter: @voidqk)
Monday, September 15th, 2014 8:39 pm

Hi All,

I made a tool for downloading the LD30 raw data.  I’ve posted it as CSV and JSON on my website here:

https://smashware.com/articles/2014/09/15/everyones-ludum-dare-30-results

I also made a tool for analyzing results, which you can access here:

https://smashware.com/articles/2014/09/15/results.html

Here’s a screenshot:

results

Happy analyzing!  Let me know if you find any bugs…

~voidqk

I’m in, round three

Posted by (twitter: @voidqk)
Friday, August 15th, 2014 12:26 pm

LD48, hurray!

I will live-blog again on my website, smashware.com, and you can follow me on twitter @voidqk.

Platform: JavaScript, HTML5, Canvas, SoundManager2

Tools: Notepad++, Photoshop, FL Studio, sfxr

After the results are announced, I will also attempt to analyze them using my analyzer from last time.

Good luck everyone!

-voidqk

Analyze Your LD29 Ratings

Posted by (twitter: @voidqk)
Sunday, May 25th, 2014 10:56 am

Hi All,

I made a tool for downloading the LD29 raw data.  I’ve posted it as CSV and JSON on my website here:

http://smashware.com/articles/2014/05/25/everyones-ludum-dare-29-results

I also made a tool for analyzing results, which you can access here:

http://smashware.com/articles/2014/05/25/results.html

Here’s a screenshot:

ld29

 

Happy analyzing!  Let me know if you find any bugs…

~voidqk

I’m in… again!

Posted by (twitter: @voidqk)
Sunday, April 20th, 2014 7:32 am

This will be my second LD48 attempt — hoorah!

I will live-blog again on my website, smashware.com, and you can follow me on twitter @voidqk.

I would like to use Unity… but I will probably end up using JavaScript and Canvas, since I can work faster.  We’ll see :-).

Good luck, all!

-voidqk

voidqk is in!

Posted by (twitter: @voidqk)
Friday, December 6th, 2013 4:18 pm

Let’s do this!

I’m thinking of using HTML5, using SoundManager2, and perhaps Three.js for 3D stuff if the game calls for it.  FL Studio for music/sfx, if I have time.  Photoshop/Paint for graphics.

I will publish my game on my website, smashware.com.

Can’t wait!

EDIT:

Live-blogging here

Twitter for feedback @voidqk

 

-voidqk

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