Even if my intent of making a team here in Montreal have been unsuccessful so far, I’m in!
For real, I’m very in!
I may get busy with a master program later, but I’m gonna take my chances, this a LUDUM DARE weekend!
When I'm not working I'm making games. Indie Game Developer http://be.net/vladimirdlc , tesista de Maestría en LUZ, participating in #1GAM t.co/unKNaab
Ludum Dare 33 | Ludum Dare 31 | Ludum Dare 29 | Ludum Dare 27 |
MiniLD 42 | Ludum Dare 26 |
Even if my intent of making a team here in Montreal have been unsuccessful so far, I’m in!
For real, I’m very in!
I may get busy with a master program later, but I’m gonna take my chances, this a LUDUM DARE weekend!
A remake of a pic that appeared in our venezuelan gamedev group, the article is real xD http://patil.la/17aKkxO
I will participate in this ludum, trying to make something simple but polished with a team.
Also… Potato!
Current Game: Before The World Ends I Will Fish Trash For The Mad God
Wanted Game: Before The World Ends I will Build A Castle With Trash
So, my goal of making a game this weekend for several jams, got busted by the reality of time constraints, I implemented a nice possibility of playing with your microphone although.
I think as it is rigth now it doesn’t reflect much of the theme of this mini LD, and what I wanted to achieve as it fullest, just a half, so I am thinking that may be better to take advantage of the extension of submissions of this mini, and submit something more complete later on the week.
What do you think? If you have time to test it, raw as it is, I will appreciate the feedback or opinions.
Here is the link:
http://dl.dropboxusercontent.com/u/1661405/BTWE-IWFTFTMG.html
Hi everybody! Starting a little late but better late than never. I actually were questioning myself in the week how different game designs can be created with the theme, I’m looking forward to what you will pull out.
In this video I explain a little more of the idea:
This weekend is Jam weekend: #1GAM #1GAMCRUNCH #FishingJam #egp mini #LD48 I will try something with all this jams, wish me luck
As I am working with several themes I will prioritize them as follow:
-Fishing
-Building
-Earth will be Destroyed
-Grow
-No Touch (Hardest to implement)
So, now I have something that at least can be played. Classic tutorials are boring, so here some billboards.
First Ingame Screen
PD: I was able to record some development in poor quality, sorry, the broadband connection here is really bad. If you still want to see a little of the development of this level you can check here: www.twitch.tv/vladimirdlc
My character lives in a lonely world where it can shoot semitransparent red spheres. #LD26
I did sleep, but today arrived here my new laptop -and the Jorney collection-! That’s good news and bad news, I would be able to develop more quick and with more horsepower and so I may be able to do a livestream later :).
On the other hand I have to backup my old files, software and everything, because I am going to deliver my other laptop. Yep, mi dev computer was a laptop, but, the new one, it is a Gaming Laptop.
My supersecret concept is to been able to use those spheres that you can see in the pic to move the character, just using physics, the spheres will grow and then pull you in, applying forces towards theirs centers. That way you move.
So, I think I will do something like a curious platformmer. Albeit, I want to give the player a special type of mood, something tranquil would be nice.
I forgot to upload it at work, now I have to recreate all the folders structure and ignores… wasn’t much, but well…