About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 8 days, 17 hours, 35 minutes, 44 seconds
  • October Ends: in 9 days, 17 hours, 47 minutes, 44 seconds
  • Ludum Dare 31 begins: in 44 days, 18 hours, 35 minutes, 44 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    About vitou3d (twitter: @vitouphy)

    A High-School student on weekday, A game developer on weekend ! I used Unity to make game, and I started making games since last year. It's great to have people interact with idea that's in mind at first.

    Entries

     
    Ludum Dare 27
     
    Ludum Dare 23

    vitou3d's Trophies

    vitou3d's Archive

    Here is my entry – Cubic Escape

    Posted by (twitter: @vitouphy)
    Sunday, August 25th, 2013 10:13 pm

    This Ludum dare, I created a 2D platform side-scrolling puzzle game. It has a simple graphic with a player as a cube trying to escape each room within 10 seconds. There are 12 levels in total, so it will not take you much time to finish this game. In fact, it might takes around 3 minutes for this 2D game. So, give it a try and see for yourself, and I hope you enjoy it.

    Link to Cube Escape

    screenshot01

    Result of Day 1

    Posted by (twitter: @vitouphy)
    Saturday, August 24th, 2013 9:27 am

    My first day of LDD is done. I’m doing a simple side scrolling game where player has to get to the other point before 10 seconds. I still have a lot more things to do. Hopefully, I will be able to make it in time. Right now, it’s time to take a good rest.

    progress01

    My second LDD – I’m in

    Posted by (twitter: @vitouphy)
    Friday, August 23rd, 2013 10:23 am

    Hi, everyone! This is my second LDD. My first one was last year. I had quite a struggling time at that time. This time I will try to take what I experienced at that time and make something greater. I am going to spend most of my time on Unity (game engine), Blender and Gimp (graphic), and using SFXR for sound effect. As for music, I am still not sure yet. But I will try to my best to not let go of music.

    About 7 hours left until the opening, I’m really looking forward to it. Good luck, everybody!

    Second Ludumdare

    Posted by (twitter: @vitouphy)
    Friday, August 24th, 2012 9:31 am

    Hi, everyone! This is my second ludumdare. My last LDD, 23, was fun though many things went wrong (run out of time, create sth that takes lots of time, no sound… ).

    This time I’m gonna try to improve what I’ve done wrong, hopefully, have some nice results. Still It’s not going to be smooth for me, because I’ll have class on Saturday for 8 hours. It’s kinda an obstacle.

    Can’t wait for the theme. Wish everyone have a fun time with LDD24.

    The Ludumdare is amazing!

    Posted by (twitter: @vitouphy)
    Sunday, May 13th, 2012 8:04 am

    This is my first time I joined Ludumdare with my little game called “Magic House“. I have to say LDD is pretty good, challenging, hard, educational, and at the same time, fun as well.

    Over 1400 people worked so hard in 2 days (or 3)to create a game base on a theme (“Tiny World”). This is what it’s all about. Have a little amount of time, and create something that entertains people. And, of course, no developer wants players to comment that his/her game is an absolute waste of time. That’s what make it Challenging!!!

    Besides from challenging with yourself and participants to see who create the coolest game, it’s surely so educational that we can add up more ideas to our mind. It’s hard to think everything on something in such little time. So we might miss a spot here and there. However, by playing and judging other entries, we really can learn more cool things that we might not think of. Moreover, we absolutely can learn from our struggling that we had while we were creating game. Not only that, but also we all had players who play our game and give us some helpful comments to let us see what we are missing and what makes them happy. As a result from these, I’m sure some of you have learned some awesome things from this.

    Overall, it is fun to join Ludumdare. We challenge the time, ourselves, and entries. We gain more knowledge, have great fun, and make us a better game developer. I had a blast with Ludumdare 23. And I’m looking forward to join this every single time.

    Post Mortem : Magic House

    Posted by (twitter: @vitouphy)
    Friday, April 27th, 2012 11:46 pm

    This is my first time I participate in Ludum Dare. I have never made any games in such little time, but I’m glad that I got my game finish in time and take part in a contest which has 1400+ entries.

    This is the link to my entry, Magic House, : http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12912

    After completing my entry and submitting it to the site, I found a few good things and bad things that happened while making it.

    What went right :

    –     I got the models, game-play, level design completed the way I want it to be.

    –     The models aren’t bad. They’re sort of acceptable.

    –    Scripting went smoothly. There aren’t so many bugs going on.

     

    What went wrong:

    –    Run out of time : Though my entry is Jam but I didn’t have 72 hours to work on it. In fact, I had only less than 48 hours.

    –    I planned to have too many models in the scene. I don’t want players to see the same objects every single level. And since I’m not entirely a great modeler, modeling part took lots of time.

    –   No audio : I always have problem when it comes to making music. I have never worked on music before, so this part is kinda tough. Not mention, I had no time left to work on music.

    Though there are lots of mistakes within my first Ludum Dare, I’m glad that I take part in and learn about time management. I’m looking forward to join LDD again next time.

     

     

    Why can’t I submit?

    Posted by (twitter: @vitouphy)
    Monday, April 23rd, 2012 6:58 pm

    This is absolutely freaking me out! As there are some couple minutes left, I try to submit my game. But it’s not working. What’s exactly going on here?

    First time in Ludum Dare

    Posted by (twitter: @vitouphy)
    Sunday, April 22nd, 2012 3:56 am

    This is my first time in Ludum Dare. And I have been working on my game for 6, 7 hours. Now I have one level done, 2 more remaining.

    The type of this game is FPS + Hidden Object

    .

    Yep, I use Unity to make this one. Next stop level 2


    All posts, images, and comments are owned by their creators.

    [cache: storing page]