About vanZeben (twitter: @itsryanvanzeben)


Ludum Dare 33
Ludum Dare 31
Ludum Dare 30
Ludum Dare 29
Ludum Dare 25

vanZeben's Trophies

vanZeben's Archive

Day 1

Posted by (twitter: @itsryanvanzeben)
Friday, April 15th, 2016 10:20 pm

I usually take the first day to just plan out the weekend and ideas and such, so I feel I got a pretty good game-plan. Going to do a platformer with a single input and with forced forward movement, with the level shapeshifting you into other characters that have different input results (for example, one character’s input might make him jump whereas another’s might make him flip axis or invert himself)

Using dart with Atom
Project repository can be found here
Also streaming the whole thing over on Twitch
Check my twitter for times and stuffs :)

Ready to roll out!

Posted by (twitter: @itsryanvanzeben)
Friday, December 11th, 2015 11:40 am

Super pumped for LD this weekend! Going to be using Dart once again and will be streaming the whole process over on my twitch page live.vanzeben.ca starting at 7PM EST

Now it’s time to get some zzz’s and food for later!

Day 1 progress update

Posted by (twitter: @itsryanvanzeben)
Saturday, December 6th, 2014 2:12 am

I’ve been bouncing around ideas for awhile now, and bouncing around languages finding out what I want to actually do this time… I am not loving this theme at all, It… It’s just plain terrible. But that’s part of the fun of LD, I guess! However I think I have a semi-set direction now.

Going to be using Dart with WebGl for the engine, originally was going to go with java, but web applets suck ass now, so I opted for the language I know less of, but is more accessible. May or may not go with some fancy lighting, depends on time constraints.

Spent about 3? hours on it so far, going to be doing a sort of Super Mario 64 type thing, except solely 2D… Depending on quickly I can actually do it. But that’s all I can crank out tonight, so it’s time to sleep now, god help us all…

Oh, and the current build can be found here if you’re interested [WASD/Arrow Keys to move, mouse wheel to zoom in on background], mind you it’s has a long way to go…

It’s that time again :)

Posted by (twitter: @itsryanvanzeben)
Friday, April 25th, 2014 5:57 pm

Going to be streaming the whole thing (most likely) over on Twitch, so pumped….

Most likely going to be going with LibGDX with a simplification library and Photoshop for graphics, we shall see how things go… Good luck to eveyone

28 hours live-streamed, 8 more to go!

Posted by (twitter: @itsryanvanzeben)
Sunday, December 16th, 2012 7:25 am

28 hours of streaming work and my first LD is starting to come together.
http://youtube.com/user/designsbyzephyr <= streaming location

Premise is a Reverse Tower Defence game where you select the attackers.

Screen Shot 2012-12-16 at 9.17.18 AM

Screen Shot 2012-12-16 at 9.15.17 AM

UI needs some work, as well as the level is currently a static map (hence my drawings in it), however the final touches are being made! 😀

[cache: storing page]