About uncade (twitter: @UncadeGames)


Ludum Dare 34
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October Challenge 2011
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I’m In! with like…. line segments and stuff…

Posted by (twitter: @UncadeGames)
Tuesday, August 16th, 2011 2:38 pm

Hey yall,

This’ll be my third ludum dare, hopefully I’ll finally make something that doesn’t suck :)

I recently picked up Vectrocity for unity, so I’ll use this ludum dare to learn it and make a neat vector based game. Other tools I’ll be using include Blender, Photoshop ( Elements, cuz I’m cool like that), CFXR, and I might cook up some music on my iPad. I also really need to post some awesome food pictures this time.

I be Jammin!

Posted by (twitter: @UncadeGames)
Thursday, April 28th, 2011 3:55 pm
This will be my second ludum dare. I participated in the last one with my entry BEARoNAUT. Like that my previous entry, I hope to keep the level of insanity of game concept high.

My tentative plan is to make a prototype for the game jam, and then make a finished iPhone app for 1MonthGame.com. I’m doing the jam instead of the competition because I’ve already made a bit of generic 2d platformer code, and I’d like a little bit more than 48 hours to make a kick ass prototype. My goal will be to shoehorn the theme into some type of 2(.5?)D platformer, which shouldn’t be too hard. I also want to focus on getting the gameplay right first this time, instead of the graphics.  I spent almost the entire first day last time making the bear model for BEARoNAUT.

Development: Unity, MonoDevelop, C#
Art: Blender, Photoshop Elements, Inkscape, ZBrush
Sound: CFXR, iSequence(iPad app for chiptune goodness)

I’ll be posting progress updates here,
on my blog: http://www.uncade.com/blog
and twitter: http://www.twitter.com/UncadeGames

In for the mini!

Posted by (twitter: @UncadeGames)
Friday, January 21st, 2011 2:17 pm

I’m in for the mini LD.

I’ll be using Unity, Blender and gimp. I’m hoping to work a lot harder on fun gameplay this time, as opposed the the last ludum dare where I spent the first day making a bear model. Maybe a simple abstract art game. Definately 3D though.


Posted by (twitter: @UncadeGames)
Sunday, December 19th, 2010 5:52 pm

BEARoNAUT haz stolen a spaceship in search of sweet…..delicious… SPACE SALMON!


oh my …….sleeeeeeeep………neeeeeed sleeeeeeep…….

BEARoNAUT is almost ready to fly

Posted by (twitter: @UncadeGames)
Saturday, December 18th, 2010 9:56 am


ok….. I need some sleep now….

BEARoNAUT first peek

Posted by (twitter: @UncadeGames)
Saturday, December 18th, 2010 2:44 am

Here is my progress on making the model of the main character of my game, titled BEARoNAUT.

My first ludum dare!

Posted by (twitter: @UncadeGames)
Friday, December 17th, 2010 8:46 pm

Hey all!

This’ll be my first ludum dare. Tools at my disposal include Unity, Blender, Photoshop, and Zbrush.

Discovery huh?

I’m thinking Rockets…..and Bears.

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