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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 10 days, 5 hours, 54 minutes, 47 seconds
  • October Ends: in 11 days, 6 hours, 6 minutes, 47 seconds
  • Ludum Dare 31 begins: in 46 days, 6 hours, 54 minutes, 47 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

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    About True Valhalla (twitter: @TrueValhalla)

    I'm Matthew, a self-employed independent game developer, author, journalist, and coffee addict.


    Ludum Dare 26
    Ludum Dare 23
    Ludum Dare 20
    Ludum Dare 19

    True Valhalla's Trophies

    Most Entertaining Game That Isn't A Game Award
    Awarded by Nocturne
    on April 24, 2012

    True Valhalla's Archive


    Posted by (twitter: @TrueValhalla)
    Sunday, April 22nd, 2012 3:59 pm

    I’m done!

    CAPSULE is a really weird interactive experience. While it is considered complete, it is not really much of a game, and I have no idea if anyone will like it or even get it. But, I had a heap of fun making this game, and I hope you’ll enjoy it too!

    Play it here (web)



    LMB – positive interaction
    RMB – negative interaction


    Find me on Twitter: http://twitter.com/TrueValhalla


    CAPSULE: Progress @ 26h

    Posted by (twitter: @TrueValhalla)
    Saturday, April 21st, 2012 8:39 pm

    My game, CAPSULE, is progressing well…though I’m not sure if it’s really a game, it’s just some interactive environments that give me an excuse to add weird scenarios and dialogue. I don’t know how it will rank overall, but I’m having fun making it so far.


    Introducing: “CAPSULE”

    Posted by (twitter: @TrueValhalla)
    Friday, April 20th, 2012 10:52 pm

    First post for my entry , “CAPSULE”. It’s an experimental game, and the plan is to have a strong focus on characters, dialogue, and interaction with the environment. It’s set in platform view, but the player does not control a character (technically).

    I’m making the game in HTML5, and while progress is slow I like the direction it’s heading. What do you think?


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